Senior Cloud Engineer at Electronic Arts
Vancouver, BC, Canada -
Full Time


Start Date

Immediate

Expiry Date

09 Nov, 25

Salary

138700.0

Posted On

10 Aug, 25

Experience

8 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Aws, Gitlab, Azure, Programming Languages, Mitigation Strategies, Version Control, Jenkins, Computer Science, Communication Skills, Documentation, Teamcity

Industry

Information Technology/IT

Description

GENERAL INFORMATION

Locations: Vancouver, British Columbia, Canada

  • Location: Vancouver
  • Country: Canada
  • Location: Montreal
  • Country: Canada

Role ID
209387
Worker Type
Regular Employee
Studio/Department
CT - IT
Work Model
Hybrid

DESCRIPTION & REQUIREMENTS

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Locations: Vancouver or Montreal
Focus around Build Technology

WHO WE ARE

Game Production Solutions (GPS) is part of the Game Development Experience (GDX) group at Electronic Arts. Our mission is to empower game creators by building tools, services, and data-driven insights that accelerate game development. We strive to provide internal game teams with best-in-class tooling for creating large games quickly and efficiently.

TECHNICAL SKILLS

  • Programming Languages: Go, C#, Powershell, Bash (or similar)
  • Version Control & CI/CD: Git, GitHub/GitLab, and CI/CD workflows
  • Build pipelines: One or more of: Jenkins, Azure DevOps, GitLab, TeamCity or equivalent

QUALIFICATIONS

  • Experience working on large-scale Build and Release (example: a AAA game), or a large-scale collaborative platform (example: a DevOps platform).
  • A comprehensive understanding of the CI / CD space.
  • 8+ years as a Software Developer, with increasing levels of responsibility.
  • Experience working with public cloud infrastructure (one/more of AWS, GCP, or Azure).
  • Proficiency in risk management, able to identify potential issues and create mitigation strategies.
  • Good written and verbal communication skills across a wide area (including documentation, issue tracking tickets and public presentations).
  • Comfortable working in a hybrid environment.
  • Willing to travel to meet with team members and partners in person.
  • Bachelor’s degree in one of Computer Science (or related technical field) or equivalent practical experience

How To Apply:

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Responsibilities

ABOUT THE ROLE

We are looking for a Senior Software Engineer to lead our efforts in building Skybuild: a world-class ecosystem for builds and preflights, for a number of EA Games. This role will partner closely with product teams, mentor other engineers, and take ownership of key features in the Skybuild ecosystem.

WHAT YOU’LL DO

  • Develop key features for Skybuild.
  • Collaborate with product managers and stakeholders to identify key requirements that support strategic decisions.
  • Mentor other engineers, supporting their growth and technical development.
  • Translate product and business needs into clear, actionable engineering requirements.
  • Ensure solutions follow best practices for reliability, performance, and usability.
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