Start Date
Immediate
Expiry Date
09 Nov, 25
Salary
138700.0
Posted On
10 Aug, 25
Experience
8 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Aws, Gitlab, Azure, Programming Languages, Mitigation Strategies, Version Control, Jenkins, Computer Science, Communication Skills, Documentation, Teamcity
Industry
Information Technology/IT
GENERAL INFORMATION
Locations: Vancouver, British Columbia, Canada
Role ID
209387
Worker Type
Regular Employee
Studio/Department
CT - IT
Work Model
Hybrid
DESCRIPTION & REQUIREMENTS
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Locations: Vancouver or Montreal
Focus around Build Technology
WHO WE ARE
Game Production Solutions (GPS) is part of the Game Development Experience (GDX) group at Electronic Arts. Our mission is to empower game creators by building tools, services, and data-driven insights that accelerate game development. We strive to provide internal game teams with best-in-class tooling for creating large games quickly and efficiently.
TECHNICAL SKILLS
QUALIFICATIONS
How To Apply:
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ABOUT THE ROLE
We are looking for a Senior Software Engineer to lead our efforts in building Skybuild: a world-class ecosystem for builds and preflights, for a number of EA Games. This role will partner closely with product teams, mentor other engineers, and take ownership of key features in the Skybuild ecosystem.
WHAT YOU’LL DO