Start Date
Immediate
Expiry Date
06 Jun, 25
Salary
0.0
Posted On
07 Mar, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Unreal Engine, Game Engines
Industry
Information Technology/IT
WHY US?
welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.
Here’s what makes us stand out:
REQUIREMENTS
ABOUT US
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we’re crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming
YOUR ROLE
As a Senior Combat Designer, you will be responsible for designing and fine-tuning the combat systems that drive progression and balancing in our AAA survival city-builder RPG. Your expertise in game mathematics, systemic design will ensure a fair, engaging, and rewarding experience for players.
RESPONSIBILITIES