Senior Concept Outsource Supervisor – Diablo IV | Albany, NY or Irvine, CA at Blizzard Entertainment
Irvine, CA 92618, USA -
Full Time


Start Date

Immediate

Expiry Date

09 Jul, 25

Salary

80800.0

Posted On

10 Apr, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Disability Insurance, Console, Mental Health, Compassion, Silhouette, Game Development, Maya, Blender, Procreate, Legal Service, Color Theory

Industry

Information Technology/IT

Description

Experience

  • 5+ years of experience demonstrated ability working as a Concept Artist in game development
  • Shipped AAA PC or console title(s)
  • Experience working with 3D modeling team

Knowledge & Skills

  • Highly proficient as a concept artist in a game development setting.
  • Experience with a variety of 2D Digital Drawing and Painting Software Programs (Photoshop, Procreate, Sketchbook, or similar).
  • Experience with 3D digital art creation software (Blender, Maya, or similar).
  • Highly organized and able to manage multiple initiatives at once.
  • Excellent illustration skills and deep understanding of color theory, values, form, shape language and silhouette.
  • A strong grasp on practical design grounded in a dark Arthurian realistic world while pushing the boundaries of various levels of fantasy.
  • Portfolio demonstrating relevant skills. Only online work submissions, please. (e.g. website, blog or online album)
Responsibilities

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Manage communication, provide feedback to artists, and help maintain a strong creative relationship between external and internal art teams.
  • Generate detailed documentation including style guides, creative briefs, and reference images to support external vendors.
  • Owning the quality control over incoming assets for the Diablo IV world.
  • Coordinate with the outsource manager to schedule and track incoming assets.
  • Collaborating with Leads and Art Directors on a shared vision for the Seasonal and Expansion work.
  • Work with Production to ensure quality work is delivered according to a release schedule.

Minimum Requirements

Experience

  • 5+ years of experience demonstrated ability working as a Concept Artist in game development
  • Shipped AAA PC or console title(s)
  • Experience working with 3D modeling teams

Knowledge & Skills

  • Highly proficient as a concept artist in a game development setting.
  • Experience with a variety of 2D Digital Drawing and Painting Software Programs (Photoshop, Procreate, Sketchbook, or similar).
  • Experience with 3D digital art creation software (Blender, Maya, or similar).
  • Highly organized and able to manage multiple initiatives at once.
  • Excellent illustration skills and deep understanding of color theory, values, form, shape language and silhouette.
  • A strong grasp on practical design grounded in a dark Arthurian realistic world while pushing the boundaries of various levels of fantasy.
  • Portfolio demonstrating relevant skills. Only online work submissions, please. (e.g. website, blog or online album).

Extra Points
You have an exceptional understanding of the world around you, and a keen eye towards developing alluring and captivating concepts that draw the player in.
Passion for diverse creative influences, including games, movies, and animation

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