Senior Content Designer (Progression Designer) at welevel GmbH
München, Bayern, Germany -
Full Time


Start Date

Immediate

Expiry Date

06 Jul, 25

Salary

0.0

Posted On

06 Mar, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Rpg, Content Design, Quest Design, Design Documents, Unreal Engine

Industry

Information Technology/IT

Description

WHY US?

welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.

REQUIREMENTS

  • 3+ years of experience in game content design, preferably in open-world, RPG, or survival games.
  • Deep understanding of game progression, itemization, and quest design.
  • Ability to write clear and compelling design documents.
  • Proficiency in using Unreal Engine for content scripting.
  • Passion for sandbox and procedural games.

ABOUT US

welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we’re crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming

Responsibilities

YOUR ROLE

As a Senior Content Designer, you will expand the world of our game by crafting engaging progression mechanics, items, and quests. Your work will enhance the player’s journey, creating new content that drives excitement, discovery, and depth in gameplay.

RESPONSIBILITIES

  • Design and implement quests, narrative-driven encounters, and in-game events.
  • Design new weapons, armor, tools, and consumables, ensuring they fit within the game’s balance and progression.
  • Expand crafting recipes, blueprints, and upgrade systems.
  • Work with AI designers to create interactive NPC-driven experiences.
  • Implement and refine mission structures that align with the game’s overall vision.
  • Collaborate with game designers, world builders and developers to integrate quests with biomes, dungeons, and key locations.
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