Start Date
Immediate
Expiry Date
08 Sep, 25
Salary
0.0
Posted On
09 Jun, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Good communication skills
Industry
Information Technology/IT
WHAT WE DO
Our mission is to provide a world-class platform that empowers the business to leverage data that will enhance, monitor, and support our products. We are responsible for data ingestion systems, processing pipelines, and various data stores all operating in the cloud. We operate at a petabyte scale, and support near real-time use cases as well as more traditional batch approaches.
ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
WHAT YOU’LL DO
You will be responsible for designing, building, and maintaining our Metrics Catalog to ensure the reliability and efficiency of our data and systems used by our Experimentation tooling. Your role will include creating and maintaining data pipelines that transform and load data from various products in a way which is aligned with established data governance and stewardship practices. Additionally, you will collaborate with engineers, product managers, and data scientists to support Epic’s goals.
IN THIS ROLE, YOU WILL