Senior Designer at Pixel Toys
LSC4, , United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

23 Nov, 25

Salary

0.0

Posted On

24 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Good communication skills

Industry

Information Technology/IT

Description

Based in the heart of Leamington Spa, Pixel Toys have spent almost a decade pushing the capabilities of mobile gaming. We have developed multiple award-winning titles, including: Warhammer 40,000: Freeblade, Warhammer Age of Sigmar: Realm War; and we’re now excited to be exclusively working on a new game, unlike ANYTHING we’ve done previously!
As a forward thinking and innovative studio we are always looking for new technologies and techniques to develop and use in our games and make them even more engaging experiences for our customers.
We are excited to continue to grow our team and are always on the lookout for highly talented and motivated individuals, who are passionate about gaming and excited to join us on our ambitious journey!

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Responsibilities

Taking ownership of multiple features, you will ensure the quality, alignment with goals, and seamless delivery. You’ll collaborate with leadership to deeply understand product objectives, evaluate competing products and conduct technical analyses to inform design and development decisions.
You’ll play a key role in developing user-focused goals, creating system designs, data schemas, and sample data. Through breaking down product requirements into actionable plans, you’ll support Product Owners and Producers, liaise with cross-disciplinary teams such as UX, UI, Art, and Audio, all the while ensuring development handovers are smooth and efficient.
Beyond development, you’ll validate features in partnership with QA, troubleshooting bugs and contributing to content implementation. You’ll be involved in playtesting, balancing and assisting with continuous integration processes to ensure the player experience is fun and of the utmost highest quality.
Post-launch, you’ll analyse feature performance, adjust designs to meet KPIs, and engage with community feedback to refine player experiences. You’ll also collaborate on player-facing communications, contributing to a holistic product development lifecycle that prioritises excellence and player satisfaction.

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