Start Date
Immediate
Expiry Date
12 Sep, 25
Salary
80800.0
Posted On
14 Jun, 25
Experience
8 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Cinema, Legal Service, Integration, Game Engine, Disability Insurance, Compassion, Photography, Balance, Color Theory, Mental Health, Technology, Environment Art
Industry
Information Technology/IT
JOB DESCRIPTION:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
We are looking for a Senior Environment Artist to help us craft a new, unannounced game for Blizzard. As a key member of the development team, you will be responsible for delivering high-quality environment artwork through artistic and technical knowledge. You understand how to effectively build, integrate, and optimize a variety of environment asset types as well as how to support the gameplay experience. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA.
Responsibilities:
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
-
Working closely with the art director, collaborate with designers, artists, code, materials, VFX and lighting departments to help deliver game environments to a world-class standard.
Minimum Requirements
EXPERIENCE
EXPERIENCE
Please refer the Job description for details