Senior Game Server Engineer (Online Services) (M/W/NB) at Ubisoft
Saint-Mandé, Ile-de-France, France -
Full Time


Start Date

Immediate

Expiry Date

23 Apr, 26

Salary

0.0

Posted On

23 Jan, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C/C++, C#, Python, Go, Network Protocols, Client/Server Architecture, Real-Time Multiplayer, DevOps, Docker, Kubernetes, Jenkins, Linux, Shell Scripting, System Administration

Industry

Computer Games

Description
Company Description Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. Job Description We’re looking for a senior engineer with deep experience in online systems, backend development, and large‑scale multiplayer architecture. You’ll design, build, and operate the server technology that powers our next‑generation online experiences. This role is ideal for someone who thrives on low‑latency systems, distributed architectures, DevOps automation, and high‑performance C/C++ development. In this role, your missions will be the following: Develop and maintain scalable game servers. Implement server-side logic for online multiplayer games. Monitor and optimize server performance. Implement security measures to protect game data. Qualifications Proven experience developing game servers or backend systems for large‑scale online games. Experience shipping at least one online multiplayer title or operating a live service. Strong proficiency in C/C++, with additional experience in C#, Python, or Go. Deep understanding of network protocols, client/server architecture, and real‑time multiplayer constraints. Hands‑on experience with DevOps tools (Docker, Kubernetes, Jenkins, etc.). Strong Linux skills, including shell scripting and system administration. Additional Information Ubisoft's perks 💰 Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your transportation pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks. 👶 Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks. 📍 Our office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building. According to Ubisoft's hybrid work model, our flexible work policy includes a minimum of 3 days a week in our Saint-Mandé office and the remaining 2 days working from home. Recruitment process 45 minutes : screening with the recruiter 60 minutes : interview with the manager of the role 60 minutes : interview with members of the team. Additional Information Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community. Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion. Contract: Permanent Work flexibility: Hybrid
Responsibilities
Develop and maintain scalable game servers while implementing server-side logic for online multiplayer games. Monitor and optimize server performance and implement security measures to protect game data.
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