Senior Game Specialist (Houdini) at NBCUniversal
New York, NY 10111, USA -
Full Time


Start Date

Immediate

Expiry Date

28 May, 25

Salary

155000.0

Posted On

01 Mar, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Scripting, Membership, Interactive Applications, Citizenship, Game Engines, Houdini, Unreal Engine, Color, Legal Requirements, Los Angeles, Gaming Industry, C++, Vision Insurance, Computer Science, Unity, Mathematics, Software Development, Leadership

Industry

Information Technology/IT

Description

Company Description
We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our theme parks and consumer experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, MSNBC, CNBC, NBC Sports, Telemundo, NBC Local Stations, Bravo, USA Network, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through Universal Filmed Entertainment Group and Universal Studio Group, and have world-renowned theme parks and attractions through Universal Destinations & Experiences. NBCUniversal is a subsidiary of Comcast Corporation.
Comcast NBCUniversal has announced its intent to create a new publicly traded company (’SpinCo’) comprised of most of NBCUniversal’s cable television networks, including USA Network, CNBC, MSNBC, Oxygen, E!, SYFY and Golf Channel along with complementary digital assets Fandango, Rotten Tomatoes, GolfNow, GolfPass, and SportsEngine. The well-capitalized company will have significant scale as a pure-play set of assets anchored by leading news, sports and entertainment content. The spin-off is expected to be completed during 2025.
As a company uniquely positioned to educate, entertain and empower through our platforms, Comcast NBCUniversal stands for including everyone. Our Diversity, Equity and Inclusion initiatives, coupled with our Corporate Social Responsibility work, is informed by our employees, audiences, park guests and the communities in which we live. We strive to foster a diverse, equitable and inclusive culture where our employees feel supported, embraced and heard. Together, we’ll continue to create and deliver content that reflects the current and ever-changing face of the world.
Job Description
In this role, you’ll create software that automatically generates 3D environments or objects. Instead of random designs, your software will use real-world data, such as maps or object details, to make these environments look more realistic. The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as standalone 3D models.

You’ll work closely with the Pipeline and AI/ML teams to plan and improve the way this 3D data flows through our production process, helping it fit well with game environments.

  • Develop procedural generation techniques and software that are compatible with Unreal, Unity, and/or raw mesh output, fed by semantic data about the real world instead of random numbers.
  • Solve technical challenges to balance visual quality, realism, and performance in modern game engines, on commodity hardware.
  • Contribute to the Pipeline and AI/ML teams’ design and road mapping process to fine-tune a game environment-compatible data pipeline.
  • Partner closely with leadership to understand the high-level product vision.

QUALIFICATIONS

  • Bachelor’s degree in Computer Science, Engineering, Mathematics, or a related field
  • Minimum of 3+ years of relevant industry experience for Senior Game Specialist, ideally within a fast-paced, high-growth tech environment, demonstrating a proven track record of success and leadership in the gaming industry.
  • Experience with Houdini, Unreal Engine, Unity, or other similar game engines, including proficiency in developing interactive applications, optimizing performance, and implementing real-time 3D graphics and gameplay features.
  • Extensive experience with procedural generation tools such as Houdini, Unreal Engine’s PCG (Procedural Content Generation), and/or Blender is highly preferred.
  • Proficient in C++, with a solid understanding of their respective ecosystems and the ability to leverage these languages for software development, scripting, and automation tasks.
Responsibilities

Please refer the Job description for details

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