Senior Gameplay Designer - Design - Hybrid/Remote (UK) at Firesprite
Liverpool, England, United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

04 Oct, 25

Salary

0.0

Posted On

05 Jul, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Jira, Characters, Completion

Industry

Information Technology/IT

Description

Firesprite is a visionary game development studio based in the heart of Liverpool.
Proud to be an integral part of the PlayStation Studios family, we create showcase games that take players on thrilling journeys, with memorable characters, captivating narratives, and shared moments of excitement. Our commitment to the core values of Inclusivity, Bravery, Responsiveness, and Entrepreneurialism is a key driving force behind our work culture.

DESIRABLE SKILLS:

  • Good knowledge of industry standard packages (MS Office, Jira, Perforce etc).
  • Experience in narrative-driven games.
  • Experience with cameras, characters and controls.
  • A passion for cinematic gameplay.
  • Experience of at least 1 product cycle – Conception to Completion and Launch

How To Apply:

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Responsibilities

ROLE OVERVIEW:

We are looking for a Senior Game Designer to build and deliver outstanding quality content for a AAA narrative adventure game in Unreal 5! You will be responsible for prototyping, documenting and then developing key gameplay features and systems from an initial concept to final delivery.
This role includes hands-on creation of feature prototypes and ongoing implementation work within UE5, using Blueprint and other Unreal tools to deliver high-quality engine content. Additionally, as the owner of your content, you will be a key representative for cross-team communication and feature quality, working collaboratively with other disciplines through documentation, direct cooperation, and review.
As Senior, you will be expected to proactively identify opportunities to add new features and improve existing ones and work independently to deliver in those areas.
This is a phenomenal opportunity for an ambitious individual looking for their next challenge giving you a chance to make major contributions to the gameplay and supporting systems and see the game through launch!

WHAT YOU’LL BE DOING:

  • Working with the Design Leads and other designers to specify features and systems needed to deliver the game vision, and to enhance it.
  • Prototype features and systems using Blueprint, Sequencer, Animation Blueprints and other Unreal tools.
  • Design and iterate on prototypes to develop features and ensure that they match the creative vision.
  • Document and communicate the prototype findings and the feature goals to communicate them within the design team, and to a cross-discipline feature team.
  • Work alongside members of other teams to develop the features and systems from initial prototype to a robust and well-balanced implementation.
  • Work with Level Designers and other content implementors to deploy and tune new features and systems within game content.
  • Accurately plan your work.
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