Start Date
Immediate
Expiry Date
05 Jul, 25
Salary
224880.0
Posted On
06 Apr, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Data Structures, Game Development, Disability Insurance, C++, Distributed Systems, Compassion, Legal Service, Mental Health
Industry
Information Technology/IT
JOB DESCRIPTION:
We are looking for an engineer to join the World of Warcraft Gameplay team and help shape the future of Azeroth! If you have a passion for games and love collaborating on features that bring our players’ imaginations to life, this role is for you.
Our team tackles some of the most challenging and rewarding technical problems in the industry. As a gameplay engineer, you will have autonomy, responsibility, and tools to tackle these problems head on. We seek a creative engineer who can quickly adapt to new systems, independently learn and solve complex problems in a large code base, while collaborating with partners and integrating existing code for improvements for our players and development team.
You will be responsible for feature development for expansions and major patches, examples include:
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA.
REQUIREMENTS
RESPONSIBILITIES
You will be responsible for feature development for expansions and major patches, examples include: