Senior Gameplay Engineer at Traega Entertainment
United States, North Carolina, USA -
Full Time


Start Date

Immediate

Expiry Date

01 Aug, 25

Salary

0.0

Posted On

01 May, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Visual Studio, Windows, C++

Industry

Information Technology/IT

Description

QUALIFICATIONS

  • At least 5+ years direct UE4/UE5 experience.
  • Robust programming experience in C++.
  • Robust experience with Unreal Blueprint implementations.
  • Knowledge and comfortable with Windows using Visual Studio and/or Rider.
  • Strong 3D math skills.
  • Strong understanding of Unreal Networking/Replication.
  • Strong understanding of Epic’s Gameplay Ability System(GAS).
  • Strong understanding of the Unreal Animations Pipeline.
  • Good analysis and problem-solving skills.
  • At least one shipped title.
Responsibilities
  • Design and develop high-quality code, including gameplay, animation, and tools.
  • Mentor and code review other programmers in the techniques and strategies of working with Unreal.
  • Follow adopted design/development methodologies, patterns and toolsets.
  • Pay attention to usability, maintainability and performance of code.
  • Participate in the design process, gathering engineering deliverable requirements from and with other team members.
  • Active team player contributing to team success.
  • Iterate solutions based on broad feedback.
  • Effective communication and teamwork (treat others how you would expect to be treated).
  • Be self-directed, self-critical and prioritize your own work.
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