Senior Graphics Software Engineer at Microsoft
Redmond, Washington, United States -
Full Time


Start Date

Immediate

Expiry Date

17 Feb, 26

Salary

0.0

Posted On

19 Nov, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C, C++, C#, Java, JavaScript, Python, Real-Time Rendering, Graphics APIs, Shader Languages, Direct3D, HLSL, Performance Analysis Tools, PIX, RenderDoc, NVIDIA Nsight, AMD Radeon, Intel GPA

Industry

Software Development

Description
Conduct graphics performance analysis and provide optimization guidance Explore the latest graphics innovations and share recommendations with game developers Collaborate across teams to drive change on behalf of developer needs Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience. 4+ years of experience with C OR C++ Technical expertise in real-time rendering Proficient in graphics APIs and shader languages, such as Direct3D and HLSL Worked on one or more game titles Proficient with performance analysis tools such as PIX, RenderDoc, NVIDIA Nsight, AMD Radeon or Intel GPA Technical skills in any one of various graphics specialist fields such as GPU architecture, ray tracing, general compute, physical based rendering, etc. Familiarity with modern game engines such as Unity, Unreal, or equivalent * Comfortable investigating and debugging code Good verbal and written communication skills
Responsibilities
Conduct graphics performance analysis and provide optimization guidance. Collaborate across teams to drive change on behalf of developer needs.
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