Start Date
Immediate
Expiry Date
06 May, 25
Salary
97200.0
Posted On
06 Feb, 25
Experience
8 year(s) or above
Remote Job
No
Telecommute
No
Sponsor Visa
No
Skills
Pacing, Disability Insurance, Mental Health, Environmental Design, Legal Service, Level Design, Color, Compassion
Industry
Information Technology/IT
JOB DESCRIPTION:
Blizzard Entertainment is seeking an experienced and highly skilled individual for our Worldbuilding Team on World of Warcraft. This position will collaborate with the Art and Design teams to build Azeroth itself, the highly immersive beautiful world that is one of the most important characters of our game.
This position will involve the creative design, artistic and technical implementation of our outdoor world zones, dungeons, raids, arenas, battlegrounds and more. The ideal candidate has a mastery of level design, technical and artistic skills with a strong sense of composition and visual aesthetic. They will be required to sculpt and form 3D terrain, while also being able to integrate the core gameplay experience and visual storytelling for our players.
In addition, we expect candidates to have great communication skills, boundless creativity, knowledge of World of Warcraft and a longstanding passion for playing games.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio is Irvine, CA.
REQUIREMENTS: