Senior iOS Software Engineer - Proximity at Apple
Cupertino, California, United States -
Full Time


Start Date

Immediate

Expiry Date

29 Jun, 26

Salary

0.0

Posted On

31 Mar, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Swift, C++, Objective-C, System Design, Wireless Applications, Location Technologies, iOS Ecosystem, Debugging, Probabilistic Estimation, Statistical Reasoning, Embedded Platforms, Bluetooth Low Energy, WiFi, GNSS, Digital Signal Processing, Object-Oriented Programming

Industry

Computers and Electronics Manufacturing

Description
Our team is at the forefront of customer experiences that happen when devices come close to each other. Part of the Location and Motion organization within Apple, we use all available technologies to provide spatially-aware technology to our users in a way that feels seamless and magical. Our algorithms help you find your items and friends, check the battery status of your AirPods, unlock your Mac, and setup your new wireless accessories. We also help your loved ones know you made it home safely and help protect you against unwanted tracking. We are looking for candidates with outstanding coding skills, passion for location technologies, and experience in system design and wireless applications. If this description fits you, please read on. DESCRIPTION Our team is looking for a highly-motivated engineer with excellent software development, quantitative reasoning, and communication skills. Candidates need to be very familiar with modern object-oriented programming languages such as C++ or Swift, as well as having an understanding of common design patterns, debugging techniques, and performant code. Experience with wireless sensing, probabilistic estimation, statistical reasoning, embedded platforms, the iOS ecosystem and large codebases are welcome backgrounds. We are a team motivated by shipping software and getting technology in to the hands of our users. Team members need to be familiar with the entire software development lifecycle: taking an idea from concept, to prototype, to production. Great candidates will be comfortable communicating and promoting their ideas, and eager to learn from others. We have a passion for quality and we regularly focus on the development and improvement of iOS applications and tools for continuous integration, data analysis and visualization. Candidates should be excited about not only building critical pieces of software but also the infrastructure around it. We make a serious commitment to software quality, engineering productivity, and automation. We are out to find an engineer that shares those values. Come join us build the technology which enables incredible spatially-aware experiences to our users now and for the future. MINIMUM QUALIFICATIONS Minimum 3 years professional experience creating, analyzing, and modifying production software in C++, Objective-C, Swift, or similar compiled language Experience with wireless technologies for ranging, location, or sensing. Comfortable developing in Unix-like systems. Comfortable navigating, managing, and improving large code bases. PREFERRED QUALIFICATIONS Background in Bluetooth Low Energy, WiFi, and/or GNSS Working knowledge of digital signal processing Working knowledge of probability and statistics Thrives in a fast paced environment, developing large and complex systems.
Responsibilities
The role involves developing spatially-aware technology using proximity sensing, focusing on shipping software that enables features like item finding, device status checks, and secure location services. Engineers will be responsible for the entire software development lifecycle, from concept to production, including building critical software and surrounding infrastructure.
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