Senior Release Engineer, Clash Royale at Supercell
Helsinki, Etelä-Suomi, Finland -
Full Time


Start Date

Immediate

Expiry Date

26 May, 25

Salary

0.0

Posted On

25 Apr, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Android, Developers, Windows, Scripting Languages, Windows Batch, Groovy, Java, Gradle, Python, C++, Platforms, Project Management Software, Linux, Communication Skills, Cmake

Industry

Information Technology/IT

Description

CALLING ALL BUILD & RELEASE WIZARDS!

The Clash Royale team is on the hunt for an experienced Build & Release Engineer to help us deliver epic updates and fresh content to millions of players worldwide. Whether it’s new app versions or server-powered content updates, you’ll be the champion ensuring everything runs as smooth as a flawless victory!
As our Build & Release Engineer, you’ll take the reins on all things release-related: owning our build systems, fine-tuning our processes, and working hand-in-hand with QA and game devs to make sure every update is polished to perfection. Oh, and did we mention? Your work will directly impact one of the most iconic mobile games ever made. No pressure, right?
We’re looking for someone with some serious XP in the gaming world—ideally, years of it. To win in this role, you’ll need to be proactive, team-oriented, and laser-focused on making releases a breeze for everyone involved. If the idea of shipping updates to tens of millions of daily players gets your heart racing, don’t wait. Click that apply button and let’s make some magic together!

REQUIREMENTS

  • Experience in coordinating releases and integrating work from various game development areas
  • Understanding of the game development pipeline, including application compilation and asset pipelines
  • Experience with Git workflows
  • Experience with CI tools (e.g. Jenkins, Github Actions)
  • Ability to quickly get up to speed with existing code
  • Experience with build systems spanning multiple projects and platforms (Windows, iOS/macOS, Android, Linux, Java) including Gradle, CMake and Ant
  • Experience with various scripting languages (e.g. Bash, Windows Batch, Groovy, Python, Ruby, PowerShell)
  • Experience in programming in C++ and Java
  • Experienced with setting up workflows and automations in project management software (e.g. JIRA)
  • Excellent communication skills and a desire to improve the efficiency of systems and the productivity of developers
Responsibilities
  • Technically coordinating, merging and reviewing every Clash Royale release in cooperation with QA and game developers
  • Work closely with QA and QA engineers to integrate automated testing solutions
  • Maintaining, improving and developing all aspects of the build process, to ensure reliability, testability and observability of the released products
  • Developing long term improvements to our build system in cooperation with in-house tech and tools team
  • Identifying and improving build and process issues to provide a stable platform for the whole development team
  • Develop and manage CI systems
  • Manage build distribution systems for releases (e.g. App Center & TestFlight)
  • Improve the build deployment process in order to mitigate risk and increase flexibility
Loading...