Senior Software Architect at Boeing
Seattle, Washington, USA -
Full Time


Start Date

Immediate

Expiry Date

16 Nov, 25

Salary

226550.0

Posted On

16 Aug, 25

Experience

3 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Unreal Engine, Flight Simulation, Kubernetes, Game Engines, Docker, Physics Engines, Unity, Software Development, C++, Software, Computer Graphics, Physics, Computer Science, Data Science, Pipelines, Mathematics, Gaming, Chemistry, Java, Web Apps, Testing, Software Solutions

Industry

Computer Software/Engineering

Description

Seattle, Washington
Job ID JR2025451404 Category Engineering - Software Role Type Onsite Post Date Aug. 15, 2025

JOB DESCRIPTION

At Boeing, we innovate and collaborate to make the world a better place. We’re committed to fostering an environment for every teammate that’s welcoming, respectful and inclusive, with great opportunity for professional growth. Find your future with us.
The Boeing Company is currently seeking a Senior Software Architect with a software development background to join our team in Seattle, WA. This team supports the Virtual Airplane team and is part of the Boeing Global Services Training Solutions organization. Be part of a high-performing software engineering organization that is transforming the aviation training industry through Competency-Based Training and Assessment (CBTA) digital solutions.

BASIC QUALIFICATIONS (REQUIRED SKILL/EXPERIENCE):

  • 15+ years of experience in software development utilizing Java, C++ or C#
  • 10+ years of hands-on experience in developing and deploying software programs
  • 6+ years of experience writing and testing software
  • 5+ years of architecting software solutions
  • 3+ years of experience with Docker and Kubernetes
  • Experience with designing web apps, mobile apps and desktop solutions

PREFERRED QUALIFICATIONS (DESIRED SKILLS/EXPERIENCE):

  • Bachelor of Science degree from an accredited course of study in engineering, engineering technology (includes manufacturing engineering technology), chemistry, physics, mathematics, data science, or computer science
  • Proven experience in developing applications that includes real-time computer graphics and multimedia streaming technologies, with expertise in modern 3D graphics using Unity or Unreal Engine, as well as a deep understanding of streaming protocols, video codecs, low-latency networking, and performance optimization.
  • Deep understanding of game development principles, technologies, and pipelines, including graphics programming, physics engines, 3D asset pipelines, and game engines, as well as experience with flight simulation or gaming software
    Travel: less than 5%
Responsibilities
  • Lead the design and development of scalable, high-performance software systems across web, mobile, desktop, and real-time applications.
  • Collaborate with cross-functional teams to define technical requirements and integrate DevOps and DevSecOps practices into the development lifecycle.
  • Design and implement real-time streaming solutions with low latency and high throughput, documenting architectural decisions and best practices.
  • Conduct code reviews, provide feedback to ensure adherence to coding standards, and troubleshoot complex technical issues.
  • Collaborate with architects and developers to design systems for the Virtual Airplane product, maintaining a deep understanding of its requirements and architecture.
  • Document system architecture, ensuring scalability, reliability, security, and performance, while working closely with the development team.
  • Support adherence to best practices and architectural guidelines, driving improvements in code quality and CI/CD processes.
  • Contribute to feature development and other product needs
  • Flexibility to work outside of standard first shift hours to participate in meetings with India.
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