Senior Software Engineer - 3D Vision & Perception at Apple
Sunnyvale, California, United States -
Full Time


Start Date

Immediate

Expiry Date

28 Apr, 26

Salary

0.0

Posted On

28 Jan, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C++, 3D Perception, Robotics, AR/VR, Computer Vision, Machine Learning, Real-Time Systems, Problem-Solving, Analytical Abilities, Collaboration, Communication, Software Engineering, iOS Development, Swift, GPU Deployment, Open-Source Contributions

Industry

Computers and Electronics Manufacturing

Description
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build or service we create is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something! We are a team of computer vision and machine learning (CVML) engineers building real-time 3D perception and input systems for future Apple products. We are looking for a senior software engineer with strong C++ expertise and experience developing performance-critical systems, ideally in 3D perception, robotics, or AR/VR. In this role, you will help design, build, and ship core 3D perception and input technologies used by millions of users. DESCRIPTION You will work closely with CVML researchers and engineers to develop world-class perception, spatial input, and 3D tracking software. The role focuses on building, integrating, and maintaining complex real-time systems within a large production software stack. As a member of a fast-paced team, you have the unique and rewarding opportunity to shape upcoming products that will delight and inspire millions of people every day. MINIMUM QUALIFICATIONS Bachelor’s degree and 5+ years of professional software engineering experience Strong C++ skills, including modern C++ Experience breaking down large problems and delivering robust solutions Curiosity about new technologies and flexibility to work across different layers of the software stack PREFERRED QUALIFICATIONS Experience with iOS or visionOS development, including Swift and Apple tooling Proven track record of shipping products or contributing to open-source projects Experience deploying algorithms to GPUs or other hardware accelerators Strong engineering rigor, communication, and collaboration skills Excellent problem-solving and analytical abilities
Responsibilities
You will work closely with CVML researchers and engineers to develop world-class perception, spatial input, and 3D tracking software. The role focuses on building, integrating, and maintaining complex real-time systems within a large production software stack.
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