Senior Software Engineer - AI / Ingénieur·e sénior.e en logiciels - IA at Electronic Arts
Vancouver, BC, Canada -
Full Time


Start Date

Immediate

Expiry Date

08 Nov, 25

Salary

138700.0

Posted On

09 Aug, 25

Experience

8 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Dynamo, Aws, Docker, Mysql, Oracle, Online Services, Kubernetes, Azure, Scala, Programming Languages, Google, Gemini

Industry

Information Technology/IT

Description

GENERAL INFORMATION

Locations: Vancouver, British Columbia, Canada

  • Location: Montreal
  • Country: Canada
  • Location: Toronto
  • Country: Canada
  • Location: Victoria
  • Country: Canada
  • Location: Edmonton
  • Country: Canada

Role ID
202932
Worker Type
Regular Employee
Studio/Department
CT - IT
Work Model
Hybrid

DESCRIPTION & REQUIREMENTS

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

WHO WE ARE

Game Production Solutions (GPS) is part of the Game Development Experience (GDX) group at Electronic Arts. Our mission is to empower game creators by building tools, services, and data-driven insights that accelerate game development. We strive to provide internal game teams with reliable, accessible data that informs smarter decisions and drives innovation.

QUALIFICATIONS

  • 8+ years of experience as a Software Engineer
  • Experience architecting and coding backend / online services.
  • Experience working with cloud infrastructure (one of AWS, Azure, or Google.)
  • Experience working with relational (one of MySQL, Oracle, or similar) and non-relational data stores (one of Mongo, Dynamo, or similar).
  • Experience working with containers (like Docker / similar) and fabrics (like Kubernetes / similar.)
  • Proficiency in at least one backend / online service programming language (e.g. Java, C#, Go, Scala, or similar) and an ability to pickup / learn new programming languages.
  • Experience integrating / working with GenAI and LLMs (e.g. GPT, Gemini, or similar.)
  • Experience integrating / working with MLOps pipelines and products.

How To Apply:

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Responsibilities
  • Solution Architecture: You will work with engineers in the team to architect backend services to power our generative AI / ML platform, and you will be accountable for the performance / scalability and security of the architecture. You will also document technical specifications and system designs for future reference.
  • Coding and Debugging: You will write clean, well-structured, and maintainable code that follows best practices. You will also troubleshoot and debug issues to ensure smooth functioning of all of the services.
  • Partnerships and Collaboration: You will collaborate with Product Managers, Tech Artists, and DevOps/MLOps engineers to identify requirements.
  • Technical Leadership and Mentorship: You will provide technical mentorship and guidance to junior engineers, promoting an environment of learning and improvement. You will create and share best practices for coding scalable and secure backend services within the team, and you will participate in code reviews and provide constructive feedback to team members.
  • Broad Technical Understanding: You will build an understanding of EA’s game technologies, engines, and strategies.
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