Senior Software Engineer, Apple Game Services at Apple
Cupertino, California, United States -
Full Time


Start Date

Immediate

Expiry Date

08 Sep, 26

Salary

0.0

Posted On

10 Jun, 26

Experience

10 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Java, Distributed Systems, Database Internals, Algorithms, Data Structures, Client-Server Application Development, NoSQL, Cassandra, FoundationDB, Cross Functional Project Leadership, Game Development, System Design

Industry

Computers and Electronics Manufacturing

Description
The iCloud Platform team helps power the Apple device ecosystem. From CloudKit to Apple Push Notification service to QuickRelay, our cloud services are deeply integrated into our operating systems. This integration unlocks industry-leading privacy for our customers, enabling features like Advanced Data Protection and Private Cloud Compute. Platforms give developers leverage and make it easier for teams to build great new experiences by bringing together managed storage, messaging, and compute. Our scale gives teams across Apple easy access to billions of devices around the world. This is your chance to put a dent in the Universe. You will work with world-class teams who have a real passion for engineering and delivering features that maintain strong privacy guarantees to end users. DESCRIPTION Are you passionate about games? Want to be a part of the Apple Game services team, powering experiences in the Apples Games app and GameKit features such as Leaderboard, Achievements, Multiplayer and more? Want to make building great games easier than ever for game developers, providing their games with rich experiences? With the launch of Apple Games and Arcade, Apple is redefining gaming, introducing a brand new way for people to enjoy games with their loved ones. As a member of the Game services team, you can make games more engaging and fun for players. Want to be a part of this exciting time by building and designing large scale distributed cloud gaming platform? Join us! MINIMUM QUALIFICATIONS 12+ years of experience developing and operating production services in Java Strong design skills; familiar with algorithms & data structures Experience with Distributed Systems or Database Internals Bachelor's degree in Computer Science, Software Engineering, or an equivalent degree PREFERRED QUALIFICATIONS Experience with client-server application development Experience working on applications that power end user experiences Game development experience Experience in driving large cross functional projects that require stakeholders alignments NoSQL databases such as Cassandra, FoundationDB Great teammate; you’re articulate, and you can explain complex concepts to anybody. Persistence and investigative spirit; you won’t let go of a problem or requirement until you understand it, inside and out; you can lead a project from the definition to its successful deployment
Responsibilities
Design and build a large-scale distributed cloud gaming platform to power Apple Games and GameKit features. Collaborate with world-class teams to deliver high-performance services while maintaining strong user privacy guarantees.
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