Start Date
Immediate
Expiry Date
14 Jun, 25
Salary
186754.0
Posted On
14 Mar, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Compassion, Algorithms, Multithreading, Performance Analysis, Disability Insurance, Legal Service, Mental Health
Industry
Information Technology/IT
JOB DESCRIPTION:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
As a Senior Graphics Engineer, you will assist in ensuring the rasterization systems for the game run in a performant manner across multiple quality tiers and on multiple hardware platforms leveraging the Unreal Engine. You will collaborate with technical artists and engineers to deliver the artistic vision the artists have defined for the game, and you will help define best practices and content workflows that facilitate efficient and performant content creation.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA.
Requirements:
Priorities can often change in a fast-paced environment like ours. Responsibilities will include, but are not limited to:
-
Optimize Unreal Engine graphical performance and functionality across multiple quality tiers and multiple hardware platforms.
Requirements: