Senior Software Engineer, Streaming Media at Apple
Cupertino, California, United States -
Full Time


Start Date

Immediate

Expiry Date

25 May, 26

Salary

0.0

Posted On

24 Feb, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C++, C, Video Streaming, Web-based Playback, Adaptation Algorithms, ML Models, Systems Design, Debugging, HLS, DASH, WebRTC, Swift, Python, Networking Fundamentals, Low Latency Streaming

Industry

Computers and Electronics Manufacturing

Description
Apple's Media, Graphics, and Compute Technologies Group (MGC) is looking for a creative and dedicated engineer to join our Streaming Media team. This team delivers the technology that powers the media viewing and listening experiences across our entire ecosystem for both 1st party (TV+, Apple Music, Sports) and 3rd party content streaming services (Disney, Netflix, HBO). We are looking for a highly motivated senior software engineer to support us in the design and development of our next generation of media streaming technologies. The role offers an incredible opportunity to contribute in the stack that powers our adaptive bit-rate engine across billion+ devices. To be successful, you should be able to thrive in a dynamic, agile, multi-disciplinary, and hands-on environment that values engineering excellence, creativity, and innovation. DESCRIPTION As a Streaming Media Software Engineer, you will be responsible for developing features in areas related to video streaming, web-based playback. You will contribute to overall media systems design, tune adaptation algorithms, and integrate ML models to build rich streaming features. You will also support our tools and data analytics teams to leverage tools and data to drive improvements in our player stack and collaborate closely with multi-functional teams to ensure end to end bring up of new streaming features. In all, you will craft protocols, implementations and services that bring the best and latest multimedia experiences to all of our customers. The role offers an incredible opportunity to learn from world class experts across multiple disciplines both within Apple and in the industry. MINIMUM QUALIFICATIONS Ability to understand end to end architectures and functional details of a complex system with multiple inter-dependencies Experience working with audio visual media Experience using LLMs in Software development Strong software development experience in C / C++ for multi-threaded/systems development Outstanding analytical, programming and debugging skills Excellent communication skills with the ability to collaborate and execute BS/MS in CS/CE or equivalent with 3-5 years of experience PREFERRED QUALIFICATIONS Experience in the field of video streaming, including knowledge of commonly used streaming protocols such as HLS, DASH, WebRTC, etc. Proficiency in Swift and/or Python Understanding of networking fundamentals Experience in ad delivery is a plus but not required Familiarity with low latency streaming technologies and associated challenges Demonstrated ability to work with large cross-functional teams
Responsibilities
The engineer will be responsible for developing features in video streaming and web-based playback, contributing to media systems design, tuning adaptation algorithms, and integrating ML models. They will also craft protocols, implementations, and services to deliver multimedia experiences and collaborate with multi-functional teams.
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