Senior Software Engineer, UI - Unannounced Game at Blizzard Entertainment
Irvine, CA 92618, USA -
Full Time


Start Date

Immediate

Expiry Date

07 Nov, 25

Salary

186754.0

Posted On

08 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Legal Service, Disability Insurance, Mental Health, Blueprint, Compassion

Industry

Information Technology/IT

Description

JOB DESCRIPTION:

At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
As a Senior UI Features Engineer, you will collaborate with designers and artists to create an outstanding gameplay experience through clean, intuitive, and beautiful UI that is constructed in a technically sound way. You understand the challenges involved with making UI experiences across both PC and console and are able to collaborate closely with other disciplines. You will work collaboratively with the team to define and execute a technical vision that meets the project’s needs.
This role is a full-time, hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.

REQUIREMENTS

  • A minimum of 7 years of professional game programming experience or combination of education and experience.
  • Solid C++ programming and debugging skills.
  • Strong understanding of core concepts and unique challenges of UI development.
  • Proficiency in Unreal Engine development (both C++ and Blueprint).
  • Experience analyzing game features and content for performance and optimizing a game to release quality.
  • Ability to collaborate effectively, embrace feedback, and grow within a dynamic team environment.
  • Dedication to improving all facets of the game and unlocking potential within the team.
  • A passion for improving the player experience and making our games accessible to everyone.
Responsibilities

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Collaborate closely with designers, artists, and other engineers to create compelling and exciting user interfaces within the Unreal Engine.
  • Contribute to the aesthetic and systemic design of UI features and systems.
  • Develop new functionality in the underlying UI framework to support emerging gameplay features.
  • Review feature requests to assess their feasibility, comprehensiveness in design, and associated risks.
  • Bolster the success of fellow team members by offering technical guidance, engaging in code reviews, and providing mentorship to junior team members.
  • Continuously refine skills, workflows, and processes to drive innovation and efficiency.
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