Senior/Staff Software Engineer - Simulation Graphics and AI/ML at Zoox
Foster City, California, USA -
Full Time


Start Date

Immediate

Expiry Date

03 May, 25

Salary

295000.0

Posted On

03 Feb, 25

Experience

5 year(s) or above

Remote Job

No

Telecommute

No

Sponsor Visa

No

Skills

Mathematics, Opengl, Python, Maya, Blender, Cloud Computing, 3D, Algebra, Physics, Houdini, Computer Science, Games

Industry

Information Technology/IT

Description

The 3D Simulation group at Zoox is looking for 3D graphics engineers to simulate sensors (lidar, radar, cameras), combining modern graphics and GenAI/ML techniques to close the gap between simulation and reality. You will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms. Collaborate with Sensor Sim, Perception, and V&V teams to evaluate and iteratively improve the fidelity of sensor simulation. The 3D Sensor Simulation team’s work is at the core of creating high fidelity synthetic data for training and testing AV AI, as well as real time sensor data for hardware-in-the-loop simulation.

QUALIFICATIONS



    • 5+ years of expertise in implementing 3D graphics algorithms used in production using Vulkan and OpenGL

    • 5+ years of experience developing software with modern C++ and Python
    • Experience with neural rendering techniques like Gaussian Splatting and NeRFs
    • Familiarity with PyTorch or Tensorflow
    • Strong mathematical skills and understanding of 3D linear algebra and probabilistic techniques

    BONUS QUALIFICATIONS



      • Bachelor’s, Master’s or PhD in computer science, mathematics, physics, or related field

      • Experience with generative models for 3D content pipelines using applications like Houdini, Maya, or Blender.
      • Experience in 3D rendering for simulation, games, cloud computing, or VFX
      Responsibilities


        • Research, implement, and optimize state of the art 3D rendering of sensor data, leveraging GenAI/ML to enhance your traditional 3D graphics.

        • Develop realism metrics with V&V to show measurable impact of your improved sensor fidelity.
        • Collaborate with Perception, Hardware, and Safety teams to improve realism of realtime sensor simulation and high fidelity synthetic data.
        • Improve rendering and tooling for generating realistic data at scale.
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