Senior Technical Artist at Boeing
City of Brisbane, Queensland, Australia -
Full Time


Start Date

Immediate

Expiry Date

13 Sep, 26

Salary

0.0

Posted On

15 Jun, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Unreal Engine 5, Python, C#, Maya, Blender, Substance, Photoshop, Blueprints, Material Editor, Rigging, Shader Development, Performance Optimization, VR/AR Platforms, Agile Development, Technical Documentation, CAD Data Import

Industry

Aviation & Aerospace

Description
Senior Technical Artist Company: The Boeing Company Boeing Australia is seeking to recruit a Senior/ Technical Artist to be based in a hybrid capacity in Brisbane. Boeing Global Services is seeking a Senior Technical Artist to build high-fidelity visualizations and training applications for commercial pilot training. As a Senior Technical Artist you will leverage deep expertise in Unreal Engine and production pipelines to create realistic, performant visual assets that support engineers, pilots and analysts. You will act as the bridge between artists, engineers and software developers, delivering tools and workflows that enable rapid iteration in a highly regulated, safety‑critical environment. Why Game Development In Aerospace? Projects are long-lived and continue to evolve after delivery Teams are stable, with consistent ownership over systems You get meaningful influence over technical direction and outcomes Time to make considered engineering and design decisions, not just ship quickly Work connects to real-world use cases and operations About the Role Prototype & R&D: Develop proof‑of‑concept visual features (e.g., cockpit displays, fluid dynamics, terrain rendering) in Unreal Engine; evaluate emerging technologies for aerospace use. Art‑Engineering Liaison: Translate aerospace requirements (e.g., accurate material properties, lighting for sensor simulations) into art pipeline specifications and ensure they are met throughout development. Tool Support & Training: Provide technical assistance to artists and engineers using 3D tools (Maya, Blender, Substance) and Unreal Engine, troubleshooting integration issues and ensuring compatibility across desktop and VR/AR platforms. Pipeline Development: Design, document, and maintain robust pipelines for importing CAD data, rigging hard surface models, creating shaders and managing large‑scale environments that support frequent content updates and version control. Workflow Optimization: Identify bottlenecks in asset preparation, rendering and simulation runtimes. Implement custom scripts, plugins or off‑the‑shelf solutions to improve efficiency and reduce iteration time. Performance & Quality Assurance: Create and enforce standards for asset optimization (polycount, texture streaming, LODs), develop profiling tools and conduct regular performance reviews to meet real‑time rendering constraints. Basic Qualifications (Required Skills/Experience) 4 + years experience as a technical artist in a professional environment. Proven track record delivering high‑fidelity visual content for games, aerospace, defence or scientific visualization projects. Expert proficiency in Unreal Engine 5 (Blueprints, Material Editor) and related toolsets (Maya, Blender, Substance, Photoshop). Ability to create editor extensions, custom import pipelines, and automation scripts in Python and C#. Experience with rigging, animation, shader development and real‑time implementation of complex 3D assets. Demonstrated skill in performance optimization for both desktop and VR/AR platforms, including profiling, LOD strategies and texture streaming. Service‑oriented mindset for supporting cross‑disciplinary teams. Ability to create runbooks and technical documentation. Business acumen to align operational decisions with product/service objectives. Comfortable with Agile development practices. Preferred Qualifications (Desired Skills/Experience) Experience with flight‑simulation or pilot‑training systems. Hands‑on work with VR/AR hardware and optimization techniques. A proven track record of shipping at least one commercial game, demonstrating end‑to‑end development and successful launch. Strong grasp of aerospace visualization needs: accurate material shading, sensor simulation, physics‑based rendering and large‑scale terrain/atmospheric effects. Strong ability to influence cross-functional teams, drive operational outcomes, and mentor junior engineers. Decision-making under pressure and ownership of platform reliability. Bachelor’s degree in computer science, engineering, game development, or related field About Us Boeing Australia is shaping the future of aerospace and delivering some of the nation's most important programs for both the defence, space and commercial aircraft manufacturing. In addition to a competitive salary, our employees benefit from flexible working options, global opportunities, salary packaging, performance incentives, study assistance, wellbeing programs and discounts on health insurance, travel and accommodation. We’re also committed to fostering an environment that’s welcoming, respectful and inclusive for every employee, with great opportunities for professional growth. Benefits Cutting edge projects Flexible working options Competitive remuneration and incentive plan available Discounts for health insurance, travel and accommodation Salary packaging options Health and wellbeing benefits Here what our employees have to say about working at Boeing: https://www.boeing.com.au/ Language Requirements: Not Applicable Education: Not Applicable Relocation: This position offers relocation based on candidate eligibility. Security Clearance: This position does not require a Security Clearance. Visa Sponsorship: Employer will not sponsor applicants for employment visa status. Contingent Upon Award Program This position is not contingent upon program award Shift: Not a Shift Worker (Australia) Our Boeing Australia employers are committed to inclusive and flexible workplaces and encourage people of all backgrounds, ages, genders, disabilities and for veterans and Aboriginal and Torres Strait Islander peoples to apply. Boeing is committed to protecting, connecting and exploring our world and beyond, safely and sustainably. From the seabed to outer space, you can contribute to work that matters with a company where diversity, equity and inclusion are shared values. We’re committed to fostering an environment that’s welcoming, respectful and inclusive of every teammate, with great opportunity for professional growth. Find your future with us.
Responsibilities
Develop high-fidelity visualizations and training applications for commercial pilot training using Unreal Engine. Act as the technical bridge between artists and engineers to design robust production pipelines and optimize real-time rendering performance.
Loading...