Senior Technical Artist at CAPGEMINI ENGINEERING
London, England, United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

16 May, 25

Salary

0.0

Posted On

16 Feb, 25

Experience

5 year(s) or above

Remote Job

No

Telecommute

No

Sponsor Visa

No

Skills

Art, Pipelines, Blender, Teams, Rigging, Shaders, Production Experience, Texturing, Platforms, Mobile, Optimization, Lidar, Cad, Headsets, Unreal Engine, Client Delivery, Studio Lighting, Developers, Gis, Research, Bim, Design, Maya, Modeling, Unity

Industry

Computer Software/Engineering

Description

At Capgemini Engineering, the world leader in engineering services, we bring together a global team of engineers, scientists, and architects to help the world’s most innovative companies unleash their potential. From autonomous cars to life-saving robots, our digital and software technology experts think outside the box as they provide unique R&D and engineering services across all industries. Join us for a career full of opportunities. Where you can make a difference. Where no two days are the same.

ABOUT THE JOB YOU’RE CONSIDERING

Our engineering team is growing and we are looking for talented senior technical artist. Our professional services team works across multiple platforms and industries, incorporating cutting edge technologies like XR, AI, robotics and IoT. We use the Unity engine to build custom software solutions in a wide range of technically diverse fields, including defense, automotive and aerospace areas.
Our cross-disciplinary teams consist of world class application & cloud developers, technical artists, 3d artists, UX & UI designers. Our goal is to inspire customers and transform industries. We are committed to maintaining a diverse team, and we welcome and encourage applicants with diverse experiences and backgrounds.
Hybrid working: The places that you work from day to day will vary according to your role, your needs, and those of the business; it will be a blend of Company offices, client sites, and your home; noting that you will be unable to work at home 100% of the time.
If you are successfully offered this position, you will go through a series of pre-employment checks, including:
identity, nationality (single or dual) or immigration status, employment history going back 3 continuous years, and unspent criminal record check (known as Disclosure and Barring Service)

YOUR SKILLS AND EXPERIENCE

We are looking for:

  • Experience developing with Unity at a high level
  • Solid understanding of one or more 3D creation suites (Maya, Blender, etc)
  • Experience and technical understanding of 3D model optimization and performance
  • Experience writing, modifying or optimizing shaders or other rendering effects.
  • Experience with art production workflows such as modeling, texturing, rigging, animation, or lighting with HDRP/URPIntermediate skill with C# or another programming language

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You might also have:

  • Experience with commercial/industrial data (CAD, BIM, GIS, LIDAR, point clouds, etc.)
  • Production experience with developing headset AR/VR applications
  • Product / studio lighting
  • Rendering performance & optimization techniques
  • Strong understanding of PBR workflowsExperience working with Unreal engine

  • Don’t meet every single requirements? Studies have shown women and people of colour are less likely to apply to jobs unless they meet every single qualification. We are dedicated to building a diverse, inclusive and authentic workplace so if you’re excited about this role but your past experience doesn’t align perfectly with every requirement in the job description, we encourage you to apply anyway.

Responsibilities

Your day-to-day work will apply your diverse technical art skill set on an application project team. As a Senior Technical Artist, you’ll play a meaningful role in each phase of your projects, from concept and proposal, to planning and implementation, through client delivery. While your focus will be on building real-time 3D experiences, you’ll also work with our engineers and designers to ingest and visualize real world data. We are looking for and experienced technical artist that owns their work, helps guide others and maintains a passion to learn and grow. Your daily duties will include:

  • Designing and developing workflows, pipelines, and tools for projects and teams
  • Integrating assets provided by art & design, and implementing the features associated with them
  • Developing solutions to incorporate real-world assets and data into real-time applications
  • Research and experimenting with groundbreaking technologies, pioneering new techniques to match the constantly evolving demands of our clients and the industry
  • Collaborating in small teams to ship client projects on a variety of platforms, including desktop, AR and VR headsets, mobile, WebGL, and more.Working directly with clients, developers, designers, artists, and management both locally and remotely.

  • You can bring your whole self to work. At Capgemini equity, diversity and inclusion is part of everyday life, and will be part of your working reality. We have built an inclusive and welcoming environment, for everyone. We have a number of networks you can join, including our Women in Engineering employee network group. These networks support our community every day.

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