Senior Technical Artist at Virtuos
Dublin, Leinster, Ireland -
Full Time


Start Date

Immediate

Expiry Date

24 Aug, 26

Salary

0.0

Posted On

26 May, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Unreal Engine, Procedural Content Generation, Shader Development, Houdini, Python Scripting, Blueprints, Performance Optimization, Version Control, Substance Designer, Substance Painter, Blender, Maya, 3DS Max, C++, Procedural Mesh Generation, Automation Tools

Industry

Computer Games

Description
PLAY, GROW and WIN To be a part of Virtuos means to be a creator.   At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.  Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication. At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together. ABOUT THE POSITION At Black Shamrock, we are dedicated to creating exceptional gaming experiences. As a part of the Virtuos family, we leverage cutting-edge technology and innovative artistry to deliver high-quality games across various platforms. Join our dynamic team and help us shape the future of gaming! Position Overview: As an experienced Technical Artist specialized in Unreal Engine's Procedural Content Generation (PCG), you will play a crucial role in bridging art and technology by developing and implementing procedural tools and systems that enhance our content pipelines. You will collaborate closely with artists, designers, and engineers to harness procedural techniques for creating scalable, optimized, and visually stunning worlds and assets. Your expertise in Unreal Engine PCG will be essential for maintaining both artistic quality and technical performance. Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. About Our Team Black Shamrock was founded in 2016 and acquired by the Virtuos Group in 2017. The studio is Ireland’s largest PC and console game development studio and provides unique opportunities to work on multiple AAA titles. Our people are as diverse, exciting, creative, and dynamic as the projects that we work on. Black Shamrock is a place for talent to flourish and lifelong industry connections to begin. Our in-house and full-service capabilities include narrative, game, sound and level design, animation, art, rigging, engineering, and graphics, to name a few areas our skilled team members work on. At Black Shamrock, we take pride in helping put Dublin on the world map as the birthplace of award-winning AAA games.
Responsibilities
Develop and implement procedural tools and systems using Unreal Engine's PCG to enhance content pipelines. Collaborate with artists, designers, and engineers to create scalable, optimized, and visually stunning game worlds.
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