Start Date
Immediate
Expiry Date
02 Oct, 25
Salary
0.0
Posted On
03 Jul, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Good communication skills
Industry
Graphic Design/Web Design
WE ARE A CROWDFUNDED COMPANY AND HAVE A DEDICATED AND ENTHUSIASTIC COMMUNITY OF BACKERS WHO ARE HELPING US CREATE THE “BEST DAMN SPACE SIM EVER”. WE WANT TO BUILD THE BEST WE CAN DELIVER AND WE BELIEVE WHOLEHEARTEDLY IN THE VALUE OF EXCEPTIONAL DIVERSE TALENT.
This Senior Technical Designer position is for the Core Gameplay Pillar based in Manchester. Our team designs and develops actor and gameplay focused systems used across Squadron 42 and the Star Citizen Persistent Universe.
We are at the heart of actor gameplay. Working closely with other teams across the company, we shape the core gameplay loops that set the standard across all products. By designing innovative gameplay systems, implementing creative solutions to technical challenges, and delivering engaging experiences of the highest quality, we strive to fulfil the promise this ambitious property has to offer.
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.
For more information about life at Cloud Imperium Games, check this out - https://youtu.be/cXjp7SRBpIA
Please refer the Job description for details