Start Date
Immediate
Expiry Date
15 Nov, 25
Salary
0.0
Posted On
15 Aug, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Good communication skills
Industry
Animation
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
As a Technical UI Designer, you develop, document, and support the user interface art pipelines and techniques used on Dead by Daylight. You use visual scripting, Blueprints in Unreal Engine 4, as well as your knowledge of materials, shaders, and animation to bridge the technical, artistic and programming aspects of the game. Well organized and structured, you help streamline and communicate the relevant information using visual means in order to lead the player through a gratifying gaming experience. You also work in close collaboration with gameplay programmers, UI programmers, UI designers, and VFX artists to craft an engaging player experience.
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