Senior Unity Developer (Tech-Art) (f/m/d) at Kolibri Games Gmbh
Berlin, Berlin, Germany -
Full Time


Start Date

Immediate

Expiry Date

21 May, 25

Salary

0.0

Posted On

21 Feb, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Unity, Game Engine, Pipelines, Spine, Photoshop, Shaders, Blender, 3D

Industry

Information Technology/IT

Description

Full-Time | Berlin, Germany
We are Kolibri Games - a mobile games developer from Berlin. We believe that with the best people, we can make games that players will enjoy for years to come.
Our games have defined the idle genre, and bring enjoyment to hundreds of millions of players all around the world. This is possible due to the talented people who make us who we are. ‘Kolibris’, as we call ourselves, are on a mission to continue making great games and we’re looking for new talent to join our team. We strive to offer you a fair recruitment process and a great candidate experience, as well as a friendly environment to work in, with plenty of opportunities to learn and grow.
Senior Unity Developer (Tech-Art) (f/m/d)We are looking for a Senior Unity Developer with strong Graphics Programming skills to join us and work with one of our games, which is played by millions of players. You will be actively contributing to the ongoing development of new features, directly impacting hugely popular games and bringing the visual quality to the next level. Working in an agile and fast-paced environment, you will be supporting our teams by:

REQUIRED SKILLS

  • A minimum of 3 years experience in a Graphics Programming, Tech Art or a similar role working in Unity, on commercially released products
  • Expert-level knowledge of the Unity game engine, particularly optimization, VFX, shaders, and render pipelines.
  • Software development experience in C# and common scripting language
  • Detailed knowledge of art creation packages, including Photoshop, Blender, and other industry-standard tools like Spine.
  • Experience creating Animations both in 3D and for UI
Responsibilities
  • Solve complex technical challenges to ensure both the quality and performance of our mobile games
  • Work alongside our Artists and developers, sharing knowledge and mentoring others
  • Create tooling and pipelines to define how art goes from creation to implementation in the game
  • Implement high-quality UI and Animations
  • Make decisive choices on technical constraints and look for effective solutions for the wider team
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