Senior Unreal Developer at Hololabs
Victoria, BC V8W 1J1, Canada -
Full Time


Start Date

Immediate

Expiry Date

05 Oct, 25

Salary

110000.0

Posted On

05 Jul, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Version Control, Console, Mac, Unreal Engine, Unreal, Gameplay, Multi Platform Development, Optimization Techniques, C++, Windows

Industry

Information Technology/IT

Description

ABOUT HOLOLABS

Hololabs is a creative technology studio and solutions partner, bringing interactive, immersive experiences to life with a focus on user engagement and play. Rooted in video game development, we’ve evolved to lead in immersive entertainment, location-based experiences, and emerging media like virtual and augmented reality. Collaboration is central to our approach; we team up with visionary partners to solve challenges, explore new ideas, and create experiences that resonate with audiences worldwide.
In 2025, we’re continuing our work with clients in theme parks, virtual and augmented reality and immersive art while developing our own games and experiences.

JOB DESCRIPTION

  • Lead Unreal Development: Own the architecture and implementation of gameplay, engine systems, and pipelines within Unreal Engine.
  • Mentorship: Guide, support, and mentor mid-level and junior developers in best practices, code quality, debugging, and performance optimization.
  • Pipeline Design: Collaborate with technical artists and content creators to build and maintain scalable tools and asset pipelines.
  • Systems Integration: Work with AI engineers, rendering specialists, and gameplay designers to integrate complex systems into Unreal.
  • Performance Profiling: Identify and solve performance bottlenecks across CPU, GPU, and memory.
  • Code Reviews: Maintain code quality through regular code reviews and hands-on architectural guidance.
  • R&D: Stay up to date with emerging Unreal features and industry tools to ensure our tech stack remains innovative and efficient.
  • Documentation: Write clear and comprehensive documentation to support internal team workflows and tool usage.

REQUIRED SKILLS

  • Expertise in Unreal Engine 5, including Blueprints and C++.
  • Proven experience shipping at least one high-fidelity Unreal-based title (PC/console preferred).
  • Deep knowledge of real-time rendering pipelines, shader systems, and optimization techniques.
  • Strong background in gameplay, systems, or tools programming.
  • Experience with version control (Git, Perforce) and source integration with Unreal.
  • Comfortable working with AI-driven systems and data-driven architectures.
  • Excellent communication and collaboration skills, especially in mentoring roles.
  • Familiarity with multi-platform development (Windows, Mac, console) is a strong asset.

NICE TO HAVE SKILLS

  • Experience with procedural generation tools and systems (e.g., Houdini, Niagara).
  • Exposure to AI/ML workflows, such as behavior trees or neural-based agents in Unreal.
  • Experience with cross-disciplinary pipelines (animation, VFX, simulation).
  • Passion for indie games and small-team dynamics.
  • Comfortable in fast-moving, R&D-heavy environments.
Responsibilities

As a Senior Unreal Developer, you will be the key contributor of our development team. You’ll lead the design and implementation of core game systems and pipelines in Unreal Engine 5, ensuring technical excellence, performance, and scalability. With your deep expertise, you’ll also mentor and support fellow developers, establish best practices, and shape the future of our studio’s Unreal development workflows.
This role is perfect for someone who thrives in a collaborative indie environment, loves tackling tough technical problems, and has a passion for both high-fidelity visuals and cutting-edge systems.

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