English Below
La connaissance de l’anglais est requise pour ce poste car le/la titulaire devra collaborer quotidiennement avec nos équipes des studios internationaux et participer à des réunions de travail qui se déroulent exclusivement en anglais.
Responsibilities
Analyze stakeholder requirements and gather appropriate references and knowledge to help drive engagement with our gameplay loops.
Stay up to date with the latest developments in UX, tools, and related visuals, and share relevant insights with the team to support them in creating cutting-edge UX and UI.
Design and iterate on the UI for new and existing features in Star Citizen, working closely with the UX Director, team lead, and other development teams.
Develop high-quality UX concepts, using documentation methods such as wireframes or prototypes, to clearly define the UX vision and flow for various game screens.
Present UX work to stakeholders, communicate recommendations, and iterate as needed.
Work closely with UI artists and designers, providing feedback and ensuring that their implementation aligns with the UX design, adjusting designs when required.
Leverage advanced data analysis skills to measure UI usage.
Actively contribute to feature development, ensuring delivery on time and at a high quality. Verify the feasibility of plans and communicate with other CIG members to resolve potential blockers.
Promote and advocate the value of UX design within the wider team.
Help mentor and support other UX designers and team members in their professional growth, including reviewing and delegating work where appropriate.