Start Date
Immediate
Expiry Date
07 Jun, 25
Salary
0.0
Posted On
07 Mar, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Python, Unreal Engine, Motion, Games, Scripting, Substance Designer, Hlsl, Houdini, Optimization Techniques, Shaders, Materials
Industry
Information Technology/IT
WHY US?
welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.
Here’s what makes us stand out:
REQUIREMENTS
ABOUT US
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we’re crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming
YOUR ROLE
As a Senior VFX Artist / Tech Artist, you will be responsible for creating stunning, real-time visual effects using Niagara, optimizing performance, and working closely with engineers, artists, and designers to elevate the game’s immersion. You’ll help shape the VFX pipeline, ensuring high-quality effects that blend seamlessly into our procedurally generated, AI-driven world.
RESPONSIBILITIES