Site Reliability Engineer [Game Security] (f/m/d) at Ubisoft
Düsseldorf, , Germany -
Full Time


Start Date

Immediate

Expiry Date

04 Oct, 25

Salary

0.0

Posted On

05 Jul, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Openstack, Aws, Python, Jenkins, Analytics, Docker, C++, Gitlab, Reliability Engineering, Programming Languages, Kubernetes, Mongodb, Azure, English, Computer Science, Containerization

Industry

Information Technology/IT

Description

JOB DESCRIPTION

About the role: As a Site Reliability Engineer, you will be instrumental in ensuring the reliability and stability of our Game Security services. You will bridge the gap between development and operations, leveraging your skills to enhance system performance and availability. You will collaborate with an agile team of dedicated software developers to help safeguard our customers multiplayer environments.

QUALIFICATIONS

  • Education: Bachelor’s or Master’s degree in Computer Science, Engineering, or a related field.
  • Experience: 2+ years in Site Reliability Engineering or 4+ years in similar roles.
  • Language Skills: Proficient in English (our studio language).
  • International Experience: Experience working in international teams is advantageous.
Responsibilities
  • Global Team Support: Collaborate with engineers to deliver a highly scalable service, ensuring seamless operation.
  • Service Management: Evaluate and manage both internal and external service providers to optimize performance.
  • Development & Deployment: Oversee the entire lifecycle from provisioning to deployment, ensuring best practices are followed.
  • Telemetry & Analytics: Implement telemetry solutions and manage analytics and reporting to drive data-informed decisions.
  • Incident Response Optimization: Set up alerts and refine incident response processes to minimize downtime.
  • Proactive Problem Solving: Work closely with IT support to address and resolve issues efficiently.
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