Software Cross Platform Computer Graphics Engineering at Microsoft
Redmond, Washington, United States -
Full Time


Start Date

Immediate

Expiry Date

02 Mar, 26

Salary

0.0

Posted On

02 Dec, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C, C++, C#, Java, JavaScript, Python, Babylon.js, Unity, Unreal, WebGL, WebGPU, Mobile Development, Cross Platform Development, GPU, Agile, Collaboration

Industry

Software Development

Description
* You will help build and maintain the Babylon Native technology stack, that allows developers to run Babylon.js code on Native graphics platforms (Metal, Vulkan, DirectX, etc) You will play a daily role in answering questions and solving bugs on the Babylon Community Forum. You will help build the foundation of Babylon Native technologies while also adding features and improvements that help partner teams achieve their goals. You will work across organizations, partnering with product leaders to align missions and work together to invent future GPU-driven experiences. You will be a master of clear communication, driving alignment of stakeholders, and inspiring others to help us accomplish our ambitious goals. You will help establish patterns and practices to maintain sustainable code bases and engineering processes. You will directly and significantly contribute to the design and implementation of products and tools to help position the GPU as an easily accessible resource to make products faster and better. You will maintain a flexible and agile working style and excel in a dynamic collaborative environment. You will proactively support your peers and contribute to and celebrate their success. You will interact with a fully remote, international team on a daily basis. You will work hard and laugh hard. You will be the first to admit when you're wrong, and the first to lean on others for help. Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python These requirements include but are not limited to the following specialized security screenings: Master's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR Bachelor's Degree in Computer Science or related technical field AND 8+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience. 4+ years experience developing with Babylon.js platform technologies (web/native). 7+ years experience with popular game engines such as Unity and/or Unreal 5+ years experience developing with WebGL/WebGPU. 5+ years experience working on both web and native technology stacks. 2+ years experience building for mobile or other resource constrained devices.
Responsibilities
You will help build and maintain the Babylon Native technology stack and contribute to the design and implementation of products and tools. You will also answer questions and solve bugs on the Babylon Community Forum while collaborating with product leaders across organizations.
Loading...