Software Engineer - Apple Vision Pro at Apple
Los Angeles, California, United States -
Full Time


Start Date

Immediate

Expiry Date

26 Jan, 26

Salary

0.0

Posted On

28 Oct, 25

Experience

10 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C++, Swift, 3D Systems, Realtime Applications, Animation, Gameplay, Input, Networking, Rendering, Mathematics, CPU/GPU Architecture, Communication, Collaboration, Apple Silicon, Profiling Tools, Assembly, SIMD

Industry

Computers and Electronics Manufacturing

Description
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us. The Vision Products Group (VPG) is looking for a Software Engineer to help us push the limits of the next generation of interactive experiences on our platform. This team is working with some of Apple’s most advanced technologies including spatial computing, augmented reality (AR), ARKit and Metal, to create ground-breaking new products. As a member of our creative organization, you will have the uniquely rewarding opportunity to craft future products that will delight and inspire millions of people every single day. DESCRIPTION Apple makes the newest technologies accessible to create amazing user experiences. You will have the opportunity to work in a team developing system level frameworks enabling these experiences, in close collaboration with creative teams across Apple and VPG. The candidate for this role will be comfortable working in a dynamic and creative environment. Engineers are expected to work quickly and smartly to help determine the viability of ideas and technologies. You will need a keen understanding of modern hardware and lower level programming and how they fit together to deliver real time experiences on Apple Silicon platforms. You will ideally bring an ambition to improve, innovate and explore these technologies to enable creatives to surprise and delight our users. MINIMUM QUALIFICATIONS BS/MS in Computer Science OR equivalent degree OR equivalent experience At least 10 years of relevant industry experience Programming skills and knowledge of C++ or Swift Experience developing core 3D systems for realtime interactive apps such as ECS, animation, gameplay, input, networking or rendering Proficient in mathematics for 3D realtime applications (linear algebra) Understanding of CPU/GPU hardware architecture and how that affects solutions Excellent communication and collaboration skills Experience delivering high quality software to end users PREFERRED QUALIFICATIONS Apple CPU/GPU architecture Experience writing performant code using e.g. profiling tools, assembly, SIMD, compute, etc. Familiarity with macOS and Unix
Responsibilities
As a Software Engineer, you will develop system-level frameworks that enable interactive experiences on the Apple Vision Pro platform. You will collaborate closely with creative teams to push the limits of spatial computing and augmented reality technologies.
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