Software Engineer, Client New at Niantic
San Francisco, California, USA -
Full Time


Start Date

Immediate

Expiry Date

07 Nov, 25

Salary

176000.0

Posted On

08 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Programming Languages, Unity, Google, Android, Ios, Java, App Store, Computer Science

Industry

Information Technology/IT

Description

Pokémon GO is a 1st party development studio within Niantic. As a client developer you will have an opportunity to work on a diverse set of client features. From the social aspects of Pokémon GO integrating shared service technologies which enable our players to interact in a safe and respectful manner that is both fun and engaging. To the features that allow players to explore the world of Pokémon GO. Creating experiences that further enhance the world of Pokémon GO and drive players to get out and explore the world. Or possibly the features that allow players to interact in the cooperative and competitive interactions of Pokémon GO, Player versus Player (PvP), Raid and Gym battling. Client engineers in this area work closely with server engineers to ensure that the moment player experience is responsive and engaging. We are constantly improving all aspects of the ecosystem that is Pokémon GO

QUALIFICATIONS

  • You have a BS in Computer Science or other technical major, or equivalent experience.
  • You have published at least one mobile app to the app store (iOS or Google).
  • You can work in multiple programming languages; C# for Unity, Java in Android, Obj-C in iOS, C/C++ mobile native.
  • 1+ years of professional software development experience or equivalent.
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others.

JOIN THE NIANTIC TEAM!

Niantic’s global-scale augmented reality platform and digital map powers spatial computing experiences in the real world. Incubated out of the Maps team at Google, Niantic first created Ingress and then Pokémon GO, a cultural phenomenon and hit game played by tens of millions of people each month. Niantic’s platform, which powers Pokémon GO, also supports the company’s other games including Pikmin Bloom, Monster Hunter Now.
We believe that cultivating a workplace where our people are supported and included is essential to creating great products our community will love. Our mission emphasizes seeking and hiring diverse voices, including those who are traditionally underrepresented in the technology industry, and we consider this to be one of the most important values we hold close.
Niantic is a hybrid first company. We believe that in person interaction and collaboration fosters creativity, a sense of community, and is critical to our future success as a company. Our hybrid work schedules allow for a mix of remote and in-office work.
We’re a hard-working, fun, and exciting group who value intellectual curiosity and a passion for problem-solving! We have growing offices located in San Francisco, Sunnyvale, Bellevue, London, Tokyo, and Zürich. #LI-HYBRID

How To Apply:

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Responsibilities
  • Build engaging features on the Unity game client.
  • Debug sophisticated projects built on Unity.
  • Perform load and performance testing, participate in code reviews, write unit tests, and conduct troubleshooting to ensure uptime for live systems.
  • Work together with Game Designers to design and develop game features for Pokémon GO
  • Work closely with Pokémon GO server engineers to ensure solutions are high quality and scalable.
  • Ensure the Niantic engineering organization constantly improves its development best practices
  • Mentor junior client engineers on technical solutions.
  • Operate directly with studio engineering managers and partner platform teams.
  • Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in meetings.
  • Required in-office 2 days/week (Wednesday, Thursday).
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