Software Engineer - Computer Graphics, Physics and Animation at TikTok
San Jose, California, USA -
Full Time


Start Date

Immediate

Expiry Date

07 Jul, 25

Salary

0.0

Posted On

08 Apr, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Geometry, Python, Journals, Linear Algebra, Machine Learning, Applied Mathematics, Graphics, Computer Science, Disabilities, C++, Neural Networks, Computer Graphics, Physics Simulation, Calculus

Industry

Graphic Design/Web Design

Description

Responsibilities
About the Team
Join the Graphics Engine Team , where we push the boundaries of digital interaction by developing proprietary physics simulation, animation, and rendering systems.
Our team merges pioneering research with robust engineering to build sophisticated frameworks and mathematical models that power dynamic simulations, advanced animation, and rendering solutions, while prioritizing real-time performance.
We leverage modern machine learning technologies, to emulate complex physics interactions at speeds multiple orders of magnitude faster than traditional methods, and to tackle challenging computer graphics problems that no conventional technique can solve. We are committed to pioneering new frontiers in technology, ensuring remains at the forefront of innovation in the industry.

Responsibilities

  • Optimize algorithms and systems for speed and scalability across a wide range of hardware and platform targets.
  • Work closely with product or other engineering teams to identify key challenges and deliver seamless, high-impact graphics solutions.
  • Stay up to date with the latest research in computer graphics, physics simulation, and machine learning. Contribute to internal knowledge-sharing and may publish findings in leading conferences or journals.

Qualifications

MINIMUM QUALIFICATIONS:

  • MS or PhD in Computer Science, Applied Mathematics, or a related field, with a focus in computer graphics, physics simulation, animation or AI/ML
  • Combined Expertise: A solid background in both 3D computer graphics and AI is preferred
  • Mathematical Foundations: Strong background in linear algebra, calculus, geometry, and numerical methods.
  • Programming Skills: Proficiency in C++ and Python. Familiarity with GPU programming (CUDA, OpenCL, or similar) is a plus, but not required.
  • Machine Learning: Experience with deep learning frameworks (e.g., PyTorch, TensorFlow) and applying neural networks to graphics, simulation, or generative models is a strong plus.

Preferred Qualifications

  • Relevant publications in top-tier computer graphics, vision, or ML conferences/journals (e.g., SIGGRAPH, ICCV, CVPR, NeurIPS).
  • Contributions to open-source projects, especially in graphics or simulation libraries.

Job Information
TikTok is committed to providing reasonable accommodations in our recruitment processes for candidates with disabilities, pregnancy, sincerely held religious beliefs or other reasons protected by applicable laws. If you need assistance or a reasonable accommodation, please reach out to us at
https://tinyurl.com/RA-reques

Responsibilities
  • Optimize algorithms and systems for speed and scalability across a wide range of hardware and platform targets.
  • Work closely with product or other engineering teams to identify key challenges and deliver seamless, high-impact graphics solutions.
  • Stay up to date with the latest research in computer graphics, physics simulation, and machine learning. Contribute to internal knowledge-sharing and may publish findings in leading conferences or journals
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