Software Engineer, Developer Relations (Metahuman) at Epic Games
London, England, United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

05 Jul, 25

Salary

0.0

Posted On

05 Apr, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Good communication skills

Industry

Animation

Description

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

WHAT WE DO

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Responsibilities

WHAT YOU’LL DO

We are looking for a Technical Artist (Character Tech Artist/Technical Animator) to join our Developer Relations team. As part of this team, you will interact with our end users from various industries, locations, and experience levels to support their use of the MetaHuman product, supporting their character creation pipeline from initial concept to in-game deployment. You will help customers understand and solve complex challenges related to character animation, such as rigging, clothing, grooms, physics, and materials development while ensuring optimal performance in Unreal Engine. The ideal candidate is a proactive technical generalist with experience creating and animating game characters, passionate about digital humans, comfortable working across various character-related disciplines, and enthusiastic about sharing knowledge through demos, tutorials, documentation, and direct support.

IN THIS ROLE, YOU WILL

  • Consult MetaHuman customers as they navigate complex problems in rigging, facial rigging, animation, groom setup, clothing, physics, and rendering
  • Support customers through character pipeline workflows, troubleshooting, solving technical issues and debug and reproduce customer issues, providing clear samples and feedback
  • Work closely with the development teams within Epic, serving as a direct liaison between them and our customers
  • Represent Epic Games asynchronously on our support portal and in person by attending trade shows such as UEFest and traveling to visit customers directly
  • Create and present knowledge-sharing resources such as live presentations, tutorials, and documentation
  • Maintain conversations with internal and external multidisciplinary teams to influence the direction of the product through customer insights
  • Advocate for our customers’ adoption and continued use of MetaHuman and for continuously improving the MetaHuman platform
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