Software Engineer - Frostbite Live Service (18 months temporary) at Electronic Arts
Vancouver, BC, Canada -
Full Time


Start Date

Immediate

Expiry Date

13 Nov, 25

Salary

83000.0

Posted On

13 Aug, 25

Experience

1 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Game Engine, Automation, Gitlab, Platforms, Powershell

Industry

Information Technology/IT

Description

GENERAL INFORMATION

Locations: Vancouver, British Columbia, Canada
Role ID
209961
Worker Type
Temporary Employee
Studio/Department
CT - Frostbite
Work Model
Hybrid

DESCRIPTION & REQUIREMENTS

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Frostbite is EA’s proprietary game engine. Its versatile tools and cutting-edge technology power creation on some of the world’s most iconic and visually stunning games, including titles from EA SPORTS and Battlefield.
The Live Service team supports the infrastructure and services required by Frostbite’s CI, validating hundreds of code changes every day. We set up, troubleshoot, build, and test automation for multiple games and platforms, developing monitoring to keep manual intervention at a minimum. Collaborating with other Frostbite engineers, we make efficient, reliable, and secure development workflows possible.
As a Software Engineer reporting to the Live Service team’s Development Manager, you will help us operate and scale our global build farm, comprised of both physical and cloud components.
This role is Hybrid remote/in-office in Burnaby, BC.

QUALIFICATIONS:

  • 1+ years of experience providing support to customers and solving technical problems
  • Experience writing and debugging scripts in Powershell
  • Experience coding in C# or an equivalent object-oriented programming language
  • Experience managing pipelines in a CI environment such as Azure DevOps or GitLab
  • Familiarity working with computer hardware components

How To Apply:

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Responsibilities
  • You will operate and improve Frostbite’s CI, working with teammates to keep the automation pipeline fast and reliable across multiple branches and platforms
  • You will manage and scale up hardware, virtual infrastructure, and services
  • You will respond to breakages, diagnosing and developing automation tools in complex systems
  • You will partner with Frostbite engineers to understand and implement requirements, ensuring quick feedback and accurate error messaging
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