Software Engineer II at Microsoft
Redmond, Washington, United States -
Full Time


Start Date

Immediate

Expiry Date

20 Feb, 26

Salary

0.0

Posted On

22 Nov, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C++, Multi-Threaded Programming, Debugging, Video Streaming, Networking, Windows OS Development, System Integration, Security Models, Performance Optimization, C++ Standard Template Library

Industry

Software Development

Description
Create, implement, optimize, and debug code to develop streaming protocol features. Design and implement tools and techniques to analyze and improve the performance of cloud streaming protocol. Help develop and contribute to automation deployment of product features and run code in simulated or other non-production environments to confirm functionality and measure performance. Contribute in partnership with appropriate stakeholder to determine requirements for a feature and consider a variety of feedback to incorporate insights into designs or fixes. Learn and contribute to the architecture of product features and help to refine code plans under the technical leadership of others. Learn about and contribute to operation of live service as issues arise on a rotational, on-call basis and identify solutions and mitigations to issues impacting performance or functionality of service. Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to C++ 1+ year of experience with multi-threaded programming and debugging. Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C++, C or C OR Master's Degree in Computer Science or related technical field AND 3+ years technical engineering experience with coding in languages including, but not limited to, C++, C or C OR equivalent experience. Experience with video streaming or equivalent networking scenarios. Experience in Windows OS development, including system integration, security models, and performance optimization for applications. Familiar with C++ Standard Template Library (STL).
Responsibilities
The Software Engineer II will create, implement, optimize, and debug code for streaming protocol features. They will also design tools to analyze and improve cloud streaming protocol performance and contribute to automation deployment of product features.
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