Software Engineer at Meta
Menlo Park, CA 94025, USA -
Full Time


Start Date

Immediate

Expiry Date

09 Oct, 25

Salary

240240.0

Posted On

09 Jul, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Git, Web Technologies, Linux, Subversion, Physics, Vim, Applied Sciences, Css, Perforce, Production Systems, Emacs, Distributed Systems, C++, Computer Engineering, Mathematics, Software Development Tools, Html, Computer Science, Unix, Relational Databases, Sql, Javascript

Industry

Computer Software/Engineering

Description

MINIMUM QUALIFICATIONS

  • Bachelor’s degree (or foreign degree equivalent) in Computer Science, Computer Software, Computer Engineering, Applied Sciences, Mathematics, Physics, or related field, and 2 years of progressive, post-baccalaureate work experience in the job offered or in a computer-related occupation.
  • Experience must include 2 years of experience in the following:

    1. C, C++, Java, C#, Hack or other relevant coding languages


      1. Experience owning a particular component, feature or system


        1. Relational databases and SQL


          1. Software development tools: Code editors (VIM or Emacs), and revision control systems (Subversion, GIT, or Perforce)


            1. Linux, UNIX, or other *nix-like OS including file manipulation and simple commands


              1. Core web technologies: HTML, CSS, or JavaScript


                1. Building highly-scalable performant solutions


                  1. Design scalable distributed systems with established partition tolerance, consistency, and availability guarantees


                    1. Applying algorithms and core computer science concepts to real world systems as evidenced by recognizing and matching patterns from different areas of computer science in production systems

                      For those who live in or expect to work from California if hired for this position.

                    Responsibilities
                    • Research, design, develop, build and test operating systems-level software, compilers, and network distribution software for large distributed components that run Facebook.
                    • Build new features and improve existing products.
                    • Work on problems of diverse scope and design core, backend software components.
                    • Handle Facebook scale data storage, synchronization and coordination of large server cluster, and provide a runtime environment for front end Facebook code.
                    • Receiving little instruction on day-to-day work, code using primarily C/C++, Java, PHP and Hack.
                    • Interface with other teams to incorporate their innovations and vice versa.
                    • Conduct design and code reviews.
                    • Analyze and improve efficiency, scalability, and stability of various system resources.
                    • Complete medium to large features (each with many tasks) independently without guidance.
                    • Identify and drive changes as needed for assigned codebase, product area and/or systems.
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