Software Engineer (Systems) at Meta
New York, New York, USA -
Full Time


Start Date

Immediate

Expiry Date

01 Nov, 25

Salary

200200.0

Posted On

03 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Pattern Recognition, Natural Language Processing, Mathematics, Multithreading, Completion, Memory Management, Databases, Computer Science, Artificial Intelligence, Shell Scripting, Human Computer Interaction, Machine Learning, Data Processing, Unix, File Systems

Industry

Computer Software/Engineering

Description

MINIMUM QUALIFICATIONS

  • Requires a Bachelor’s degree (or foreign equivalent) in Computer Science, Engineering, Mathematics, or a related field
  • Requires Completion of an undergraduate-level course, research project, or internship involving the following:

    1. Building large-scale infrastructure applications


      1. Conducting design and code reviews


        1. Object-oriented software development


          1. Multithreading programming and mobile memory management


            1. LINUX, UNIX, or other *nix-like OS including file manipulation and simple commands


              1. Distributed systems including sharding, consistency, and availability


                1. Algorithms


                  1. LINUX, UNIX, or other *nix-like OS as evidenced by file manipulation, advanced commands, and shell scripting


                    1. Data processing, programming languages, databases, networking, operating systems, computer graphics, or human-computer interaction


                      1. Machine learning, recommendation systems, computer vision, natural language processing, data mining, or distributed systems


                        1. Distributed systems


                          1. File systems, server architectures, and distributed systems


                            1. Machine learning, recommendation systems, pattern recognition, data mining, or artificial intelligence


                              1. Design scalable distributed systems with established partition tolerance, consistency, and availability guarantees

                                For those who live in or expect to work from California if hired for this position.

                              Responsibilities
                              • Research, design, develop, build and test operating systems-level software, compilers, and network distribution software for large distributed components that run applications.
                              • Build new features and improve existing products.
                              • Work on problems of moderate scope.
                              • Push code, drive the development of the systems behind our products, and create web applications that reach billions of people, build high volume servers, and be a part of a team to connect people around the globe.
                              • Develop a strong understanding of relevant product area, codebase, and/or systems.
                              • Demonstrate proficiency in data analysis, programming and software engineering.
                              • Produce high quality code with good test coverage, using modern abstractions and frameworks.
                              • Receive general instructions on routine work and detailed instructions on new projects or assignments, work independently, use available resources to get unblocked, and complete tasks on-schedule by exercising strong judgment and problem solving skills.
                              • Master internal development standards from developing to releasing code in order to take on tasks and projects with increasing levels of complexity.
                              • Actively seek and give feedback in alignment with company Performance Philosophy.
                              Loading...