Software Performance Engineer at Apple
San Diego, California, USA -
Full Time


Start Date

Immediate

Expiry Date

27 Jul, 25

Salary

250600.0

Posted On

27 Apr, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Ipc, C, Valgrind, Performance Metrics, Swift, Performance Tuning, Python, Virtual Memory, Dash, Algorithm Optimization, Wireshark

Industry

Information Technology/IT

Description

At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Imagine what you could do here! Do you bring passion and dedication to your job? If so, we’re looking for individuals like you! Apple’s Audio and Media Technologies group (AMT) is looking for a highly skilled Software Performance Engineer to join us. The Streaming Media team works on core technologies that power leading audio-visual experiences on Apple’s platforms (iPhones/iPads, Apple TV, Apple Watch, macOS, and Vision Pro). Our team is also the creator of the HTTP Live Streaming protocol, one of the most successful adaptive bitrate streaming solutions in the industry. You will take part in designing groundbreaking features and experiences for future OS releases, and contribute to the advancement of video streaming technologies. We are looking for a performance-oriented software engineer who can drive code optimizations across a sophisticated codebase as well as implement new innovative features with performance in mind from design until delivery.

DESCRIPTION

As a Streaming Media Software Performance Engineer, you will be accountable for the following: Develop new Streaming Media features and partner closely with multi-functional teams throughout feature bring-up. Leverage analysis tools to identify top focus areas for performance optimizations. Deliver performance optimizations across new and existing code within the Streaming Media product. Collaborate with partners to orchestrate interdependent cross-interface code changes. Supply to overall media systems design and mentor junior engineers.

MINIMUM QUALIFICATIONS

  • Strong software development experience in C with proficiency in multi-threaded development and synchronization primitives
  • Excellent working knowledge of Operating Systems fundamentals (virtual memory, IPC, CPU scheduling, file system, IO management, application execution, etc.)
  • Proven experience with modern profiling and analysis tools to implement code-level performance tuning, algorithm optimization, and latency reduction
  • BS/MS in CS/CE or equivalent

PREFERRED QUALIFICATIONS

  • Debugging and troubleshooting software issues using system profiling, network analysis tools (e.g., GDB/LLDB, Valgrind, Xcode Instruments, Wireshark, etc.,)
  • Ability to create actionable insights from performance metrics and results
  • Strong skills for understanding large system architectures
  • Proven ability to work with a large multi-functional teams
  • Ability to stay focused and prioritize a full workload while achieving extraordinary quality
  • Value a diverse and inclusive work environment
  • Development experience in Swift or Python is a plus.
  • Knowledge of streaming protocols such as HLS, DASH, RTSP, RTP, etc. and media codecs, formats, transport protocols, is a plus.
Responsibilities

Please refer the Job description for details

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