Sound Designer at Larian Studios
Guildford, England, United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

08 Nov, 25

Salary

0.0

Posted On

09 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Game Engines, Mixing, Wwise, Field Recording, Mastering, Synthesis, Sound Design

Industry

Information Technology/IT

Description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Sound Designer to join the team on a 12 month fixed-term contract and help us in crafting the high calibre games our fans have come to expect.

REQUIREMENTS



    • Full project lifecycle experience as a Sound Designer on a AAA title

    • Strong ability to deliver a cohesive Sound Design vision
    • Deep understanding of the game audio pipeline—from asset creation to full in-game soundscapes
    • Extensive knowledge of audio production, including asset creation, mixing, and mastering
    • Strong proficiency in the craft of creative sound design and techniques such as synthesis, field recording and foley.
    • Experienced in library asset curation and management
    • Strong proficiency with Wwise and its integration into game engines
    Responsibilities


      • Execute and bring to life the Creative Sound Design Vision of the Audio Director

      • Support and train of our more junior Sound Designers
      • Report and support the Audio Producer by estimating tasks and working and communicating properly in Jira
      • Communicate with Stakeholders, Feature Teams and the rest of the Audio Department
      • Report issues and needs to the Technical Audio team
      Loading...