Sr. Prototyping Software Engineer at Apple
Santa Clara, California, United States -
Full Time


Start Date

Immediate

Expiry Date

23 Jul, 26

Salary

0.0

Posted On

24 Apr, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Rapid Prototyping, Firmware Development, Swift, C/C++, Python, Sensor Integration, Machine Learning, CAD Design, PCB Layout, Embedded Systems, Signal Processing, UI/UX Design, Robotics, Hardware Engineering, System Integration, Bench Debugging

Industry

Computers and Electronics Manufacturing

Description
Join a team of passionate and creative engineers dedicated to building technologies that will shape the future of the home. We are a cross-functional group that thrives on collaboration, innovation, and tackling challenging problems to create products that are both profoundly useful and delightful to use. Our work lies at the intersection of groundbreaking hardware, software, and design, and we are looking for a key contributor to help us explore what's possible. We are seeking a versatile Sr. Prototyping Software Engineer with end-to-end expertise to accelerate the exploration of new home product concepts. In this role, you will be responsible for the entire lifecycle of complex prototypes — from initial hardware design and sensor integration to software development and the application of machine learning. You are a builder at heart, someone who can seamlessly navigate the stack from low-level firmware to high-level applications to bring innovative home experiences to life, fast. You take pride in the craft — your prototypes don't just work, they look and feel like finished products. DESCRIPTION As a Sr. Prototyping Software Engineer, you will be a critical member of a multi-disciplinary team, responsible for rapidly prototyping and validating novel home product concepts. Your work will directly influence future product direction by demonstrating the viability and potential of new technologies to senior leadership. The prototypes you build will be used in high-visibility executive demos, so a relentless attention to detail and polish — from reliability to great UI — is essential. You thrive in ambiguity, pick up new skills and tools quickly, and adapt your approach as projects evolve. MINIMUM QUALIFICATIONS Bachelor's degree in Electrical Engineering, Computer Science, Mechanical Engineering, Mechatronics, or equivalent practical experience. Strong foundation in mathematics, including linear algebra, probability, statistics, and signal processing. 6+ years of hands-on experience designing, building, and integrating systems that span both hardware and software. Proficiency in Swift, C/C++, and/or Python for systems-level or embedded development. Demonstrated ability to quickly learn new technologies, tools, and domains, and to adapt your skillset as project needs evolve. PREFERRED QUALIFICATIONS Proven experience in rapid prototyping — quickly bringing together custom hardware (sensors, actuators, enclosures) and software (firmware, applications, perception) into functional proof-of-concept systems. Hands-on fabrication skills including CAD design (e.g., SolidWorks, Fusion 360), 3D printing, and physical prototyping of enclosures and mechanical assemblies. Practical electronics experience — comfortable with schematic capture, PCB layout, soldering, and bench debugging of custom circuits and sensor boards. Experience with a variety of sensor modalities (e.g., cameras, microphones, depth sensors, IMUs, environmental sensors) and developing perception or signal-processing algorithms. Proficiency with embedded systems development, including firmware, real-time operating systems (RTOS), and low-level device drivers. Experience applying machine learning (ML) techniques to on-device problems such as perception, sensor fusion, or context-aware behavior. Strong UI/UX sensibility — experience building polished, demo-ready interfaces using frameworks such as SwiftUI, UIKit, or equivalent, with a keen eye for detail, animation, and interaction quality. Familiarity with home-related technologies such as wireless protocols (Thread, Matter, Wi-Fi, Bluetooth), audio/acoustic systems, or smart environment sensing. Experience designing, building, or deploying robotic or electromechanical systems — including motor control, actuation, kinematics, or autonomous behavior Master's or PhD in Computer Science, Electrical Engineering, Mechatronics, Robotics, or a related field.
Responsibilities
You will be responsible for the end-to-end lifecycle of complex prototypes, integrating hardware, software, and machine learning to validate new home product concepts. Your work will directly influence future product direction through high-visibility executive demonstrations requiring high attention to detail and polish.
Loading...