System Software Engineer, GPU Simulation at NVIDIA
pune, maharashtra, India -
Full Time


Start Date

Immediate

Expiry Date

21 Jun, 26

Salary

0.0

Posted On

23 Mar, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C/C++, Device Drivers, PC Architecture, Debugging, Gdb/Kgdb/Windbg, System Software Development, Optimization, Analytical Skills, Simulation Platforms, Hardware Engineering, Software Engineering, Regression Testing, Modeling

Industry

Computer Hardware Manufacturing

Description
We are hiring a System Software Engineer who will help build outstanding simulators for our GPU products. Simulations play a significant role in building scalable systems at the speed of light! You will work with world-class engineering teams across hardware and software to build scalable simulation platforms for software development — not only in the pre-silicon stage but even after hardware platforms are available. What you'll be doing: Define, design, develop and verify features for GPU simulation platforms; collaborating with hardware engineers and fellow software engineers. Improve simulation performance, fix bugs across user and kernel stacks, and automate systems for regression testing. Heavily involve with the early modeling and simulation required to produce our world-class products. Collaborate and communicate effectively with teams from all around the globe. What we need to see: BE degree or higher (Computer Science or related) with 2+ years of relevant experience. In-depth understanding of Windows or Linux device drivers, PC architecture, and ability to work close to the hardware. Proficient in C/C++ with strong software development, optimization, and analytical skills. Strong debugging skills and extensive experience using gdb/kgdb/windbg to analyze system software. Ways to stand out from the crowd: Experience in virtualization, hypervisors, and building hardware simulators (e.g., QEMU, KVM, VDK, etc.). Experience in hardware and software stack bringup using simulators and emulators. Understanding of Windows OS internals and driver models (WDM/WDDM/MCDM, etc.). Familiarity with microprocessor and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.). NVIDIA is the world leader in accelerated computing. NVIDIA pioneered accelerated computing to tackle challenges no one else can solve. Our work in AI and digital twins is transforming the world's largest industries and profoundly impacting society. Learn more about NVIDIA.
Responsibilities
The engineer will define, design, develop, and verify features for GPU simulation platforms while collaborating with hardware and software teams. Responsibilities also include improving simulation performance, fixing bugs across user and kernel stacks, and automating systems for regression testing.
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