Systems Software Engineer, Compute at Apple
Cupertino, California, United States -
Full Time


Start Date

Immediate

Expiry Date

19 Feb, 26

Salary

0.0

Posted On

21 Nov, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C, C++, Rust, Swift, Programming, Networking, Distributed System Design, Analytical Skills, Problem-Solving, Debugging, Technical Design, User Experience, Operating System Fundamentals

Industry

Computers and Electronics Manufacturing

Description
Apple is looking for a Software Development Engineer to work on its internal device cloud, supporting all of Apple’s hardware, software & services. Your work will help Apple ship entirely new products and features, as well as providing critical infrastructure to ensure existing ones continue to meet a high standard. DESCRIPTION You will join a high-performing software development team within the Services engineering organization building lifecycle management software providing the core provisioning functionality for our device cloud. The engineers on our team possess a broad variety of expertise ranging from low-level kernel debugging including USB, virtualization, power, and networking subsystems, to high-level system design and nuanced understanding of end-user experience. This broad and ambitious role will allow you to work with all of Apple’s hardware from the earliest phases of prototypes all the way through to their launch date; You will have exposure to the latest and greatest software features from their initial concepts on Apple’s iOS, watchOS, tvOS, visionOS, and macOS platforms and work on integrating our software with features in these operating systems. You will get to collaborate with teams across the globe from nearly all engineering organizations at Apple in this role with broad cross-functional exposure. MINIMUM QUALIFICATIONS Languages: Familiarity with a programming language well suited to systems programming; like C, C++, Rust, or Swift (for Servers) Programming, Networking (HTTP, TCP/UDP, DNS, TLS), Distributed System Design Resourcefulness: Excellent analytical, problem-solving, and debugging skills End-to-end ownership: management of projects from low-level technical design up to the interface and user experience Bachelor’s or Master’s Degree in an engineering-related field (or equivalent industry experience) PREFERRED QUALIFICATIONS Knowledge: Strong foundation in a few of Operating System Fundamentals, Systems Curiosity: Desire and ability to learn and be in the details
Responsibilities
You will work on building lifecycle management software for Apple's internal device cloud. This role involves collaborating with various teams and integrating software with features across multiple Apple operating systems.
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