Team Lead Game Design at Ubisoft
Sherbrooke, QC, Canada -
Full Time


Start Date

Immediate

Expiry Date

01 Sep, 25

Salary

0.0

Posted On

02 Jun, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Good communication skills

Industry

Information Technology/IT

Description

Job Description
In this role at Ubisoft Sherbrooke, you will lead a small game design team for which you will create and distribute tasks. You will also oversee its productivity and make sure it meets the deadlines and quality standards defined by the Project Lead (CP)/Production Manager (PM).
In charge of a part of the development of the game, you will supervise and validate the work of your team members. You will also coach them and offer training opportunities. Always a good listener, you’ll also know how to mobilize them and contribute to their well-being for the whole duration of the project.

ABOUT US

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.
Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.
When you join Ubi Toronto, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.
If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.

Responsibilities
  • Create, prioritize, assign and regularly follow up on tasks and their advancement with regards to deliverables.
  • Represent your team.
  • Organize and lead productive team meetings.
  • Know the game’s story and gameplay and understand the technical/artistic constraints so as to be able to lead your team.
  • Draft regular reports for the Project lead (CP)/Production manager (PM) on the advancement of your team’s work and recommend corrective measures whenever necessary to meet project objectives.
  • Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/Production manager (PM) for your team.
  • Be a mentor for team members in terms of technical/artistic aspects.
  • Take part in performance assessments in collaboration with the Project lead (CP)/Production Manager (PM).
  • Coordinate bug correction as it pertains to your team’s work.
  • Help recruit new team members and ensure that new employees are well integrated.
    Qualifications
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