Tech Artist at Pazu
Pazuengos, Rioja, Spain -
Full Time


Start Date

Immediate

Expiry Date

16 May, 26

Salary

0.0

Posted On

15 Feb, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Graphic Design, Analytical Mindset, Technical Mindset, Organization, Problem-Solving, Troubleshooting, Adobe Photoshop, Programming, Animation, Game Production, Illustration, File Management

Industry

Mobile Gaming Apps

Description
We are excited to expand our team with a talented Tech Artist who will play a crucial role in bridging the gap between programming, game design, and art execution Responsibilities Collaborate closely with programmers, game designers, and other artists to ensure seamless integration of art assets into the game. Act as a bridge between the programming and game design requirements and the art execution. Develop the infrastructure and architecture of art projects and assignments, ensuring their technical execution aligns with the game’s vision. Organize and manage art files, maintaining an orderly system. Implement art assets into the game, ensuring they meet technical standards and performance criteria.. Troubleshoot and solve technical issues related to art production. Maintain an organized workflow and file management system. Requirements Strong background in graphic design with an analytical and technical mindset. Organized, independent, and efficient in managing tasks. Proficiency in Adobe Photoshop is mandatory. High problem-solving skills and the ability to troubleshoot technical issues. Multidisciplinary approach with a keen interest in developing art production techniques. Advantageous: Background in programming, animation, and experience in game production. Illustration skills are a plus. Full-time in-office Good level of English A team player Company Overview: Pazu Games null
Responsibilities
The Tech Artist will bridge the gap between programming, game design, and art execution by collaborating with various teams to ensure seamless asset integration. Responsibilities include developing art project infrastructure, organizing art files, implementing assets meeting technical standards, and troubleshooting related technical issues.
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